Kingdom Rush Wiki


Description[]

Often called holy guardians, they are the shields and protectors of citizens. These powerful knights are known for their unwavering faith and bravery in the face of strong foes.

Stats[]

Tier 1[]

  • Cost: 70
  • Units: 2
Level Rank Health
BattStat HP
Armor
BattStat Arm
Minimum
Damage
BattStat Dmg
Maximum
Damage
BattStat Dmg
Attack
Speed
BattStat AtkSpd
1 D 1290 20% 70 80 1.2
2 D 1429 20% 81 92 1.2
3 D+ 1584 20% 93 106 1.2
4 C 1755 20% 106 122 1.2
5 C 1944 20% 122 140 1.2
6 C+ 2154 20% 141 161 1.2
7 B 2387 20% 162 185 1.2
8 B 2645 20% 186 213 1.2
9 B+ 2931 20% 214 245 1.2
10 A 3247 20% 246 281 1.2
11 A 3598 20% 283 324 1.2
12 A+ 3987 20% 326 372 1.2
13 S 4418 20% 375 428 1.2
14 S 4895 20% 431 492 1.2
15 S 5424 20% 495 566 1.2

Tier 2[]

  • Cost: 150
  • Units: 2
Level Rank Health
BattStat HP
Armor
BattStat Arm
Minimum
Damage
BattStat Dmg
Maximum
Damage
BattStat Dmg
Attack
Speed
BattStat AtkSpd
1 D 1820 40% 90 100 1.2
2 D 2007 40% 104 115 1.2
3 D+ 2214 40% 119 132 1.2
4 C 2441 40% 137 152 1.2
5 C 2692 40% 157 175 1.2
6 C+ 2969 40% 181 201 1.2
7 B 3275 40% 208 231 1.2
8 B 3611 40% 239 266 1.2
9 B+ 3983 40% 275 306 1.2
10 A 4393 40% 317 352 1.2
11 A 4844 40% 364 405 1.2
12 A+ 5343 40% 419 465 1.2
13 S 5892 40% 482 535 1.2
14 S 6498 40% 554 615 1.2
15 S 7166 40% 637 708 1.2

Tier 3[]

  • Cost: 270
  • Units: 2
Level Rank Health
BattStat HP
Armor
BattStat Arm
Minimum
Damage
BattStat Dmg
Maximum
Damage
BattStat Dmg
Attack
Speed
BattStat AtkSpd
1 D 2050 60% 100 120 1.2
2 D 2261 60% 115 138 1.2
3 D+ 2493 60% 132 159 1.2
4 C 2750 60% 152 183 1.2
5 C 3033 60% 175 210 1.2
6 C+ 3345 60% 201 241 1.2
7 B 3689 60% 231 278 1.2
8 B 4068 60% 266 319 1.2
9 B+ 4486 60% 306 367 1.2
10 A 4948 60% 352 422 1.2
11 A 5457 60% 405 485 1.2
12 A+ 6018 60% 465 558 1.2
13 S 6637 60% 535 642 1.2
14 S 7319 60% 615 738 1.2
15 S 8072 60% 708 849 1.2


Skills[]

Passive[]

Cardinfo tower barrack skill1 Iron Will

In the midst of battle, Paladins may raise their shields with divine purpose, deflecting a portion of incoming damage. (Skill always active)

Chance
Tier 1 12
Tier 2 17
Tier 3 22

Active[]

Cardinfo tower barrack skill2 Holy Strike

Empowered by sacred light, the Paladin slams his sword into the ground, creating a burst of radiant energy that damages all enemies around them. (Buy skill at Max Tower Upgrade)

Cost: 130

Chance: 30%

Damage Type: Physical

Min Area Damage: 300 | 311 | 321 | 330 | 344 | 356 | 369 | 382 | 395 | 409 | 423 | 438 | 453 | 469 | 486

Max Area Damage: 380 | 398 | 416 | 436 | 456 | 477 | 499 | 522 | 547 | 572 | 599 | 626 | 656 | 686 | 718

Cardinfo tower barrack skill3 Healing Light

When facing dire odds, the Paladin calls upon divine grace to heal a portion of his wounds, restoring health through holy magic. (Buy skill at Max Tower Upgrade)

Cost: 160

Cooldown: 13s

Healed HP: 40% | 40% | 40% | 41% | 42% | 43% | 44% | 45% | 46% | 47% | 48% | 49% | 50% | 52% | 53%

Strategy[]

Quotes[]