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Quarry Workers are dwarf miners that can move underground to sneak past towers. They are first encountered in Golden Brewery.

Overview[]

Frantic miners who have an insane love for digging. They often travel through underground tunnels to find the best minerals.

Quarry Workers are dwarf miners with pickaxes that spend most of their time moving underground, invulnerable to most attacks. Unlike Dune Terrors, they do not surface to fight soldiers, but have to surface once every few seconds, rendering them temporarily attackable and killable. Compounding things further is that they don't get affected by attacks while they're performing their 'digging into the ground' animation. As such this is a very annoying ability that allows them to quickly reach your exit, but they cannot use it if blocked. They also can't use this ability when close to the exit, forcing them to walk the rest of the way.

Bug: If a Venus Flytrap eats it and launches it while it is underground, it will zip past all defenses underground at lightning speed, never emerging, and counting as a life lost.

Strategy[]

  • One should place a Level II or higher Barracks troops and a Level II or higher tower near the exit as they cannot tunnel when near the exit.
  • Goonies can work well to block two of them temporarily if Barracks are unavailable.
  • Do not rely on Barracks troops to block them further up the path. While Barracks can prevent them from digging, the barracks can get overwhelmed by other enemies and allow some Quarry Workers to slip through.
  • They occasionally appear alongside Stonebeard Geomancers, which are powerful against the very thing you need to stop Quarry Workers. Try to separate them so you can stop them more easily.

Appearances[]


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