- "A massive orcish horde is gathering, preparing to attack Linirea... General, take the battle to them and thin out their numbers as much as you can!"
Rage Valley is the first Endless Challenge stage in Kingdom Rush. The player starts with 340 gold. It is unlocked after The Citadel has been beaten. It is not available on the Steam and Flash version.
- Note that the first wave can start from any location and is randomized upon starting the level
Waves in Rage Valley are procedurally generated using these enemies:
|Enemy||First wave possible||Points awarded (base)||Points growth|
- Miniboss of Rage Valley Is Hobgoblin Chief
Atop the hill overseeing the enemy compound is the Elder Shaman, who taunts you throughout the level with a grasp of the English language like no other goblin has. At his command are three different spells that can cause trouble for you, if you are not prepared.
- The first is a Healing Totem, a straight winged staff emitting an orange glow. Any enemies that pass by the totem are subject to its healing aura.
- The second is a Speed Totem, a curved winged staff emitting a blue glow. Enemies that pass by it are subject to its speeding aura, and move twice as fast for a few seconds.
- The third is a Fire Totem, a horned staff bearing a sinister face and emitting a red glow. The totem appears amongst your troops and immediately inflicts any Soldiers or Heroes with a burn.
Face an endless unrelenting enemy force and try to defeat as many as possible to compete for the best score!
Earn huge bonus points and gold by calling waves earlier!
|Levels • Kingdom Rush|
|Main Campaign||Southport • The Farmlands • Pagras • Twin Rivers • Silveroak Forest • The Citadel • Coldstep Mines • Icewind Pass • Stormcloud Temple • The Wastes • Forsaken Valley • The Dark Tower|
|Elite||Ruins of Acaroth • Sarelgaz's Lair • Rotten Forest • Fungal Forest • Hushwood • Bandit's Lair • Glacial Heights • Ha'Kraj Plateau • Pit of Fire • Pandaemonium • Rotwick • Ancient Necropolis • Nightfang Swale • Castle Blackburn|
|Levels • Kingdom Rush: Frontiers|
|Main Campaign||Hammerhold • Sandhawk Hamlet • Sape Oasis • Dunes of Despair • Buccaneer's Den • Nazeru's Gates • Crimson Valley • Snapvine Bridge • Lost Jungle • Ma'qwa Urqu • Temple of Saqra • The Underpass • Beresad's Lair • The Dark Descent • Emberspike Depths|
|Elite||Port Tortuga • Storm Atoll • The Sunken Citadel • Bonesburg • Desecrated Grove • Dusk Chateau • Darklight Depths|
|Endless||Ruins of Nas'De • Temple of Ethereal Evil|
|Levels • Kingdom Rush: Origins|
|Main Campaign||Gray Ravens • The High Cross • Waterfall Trails • Redwood Stand • Royal Gardens • Gryphon Point • Rockhenge • Grimmsburg • The Crystal Lake • Neverwonder • The Unseelie Court • The Ascent • Arcane Quarters • Mactans' Retreat • Shrine of Elynie|
|Elite||Galadrian's Wall • Blood Quarry • Beheader's Seat • Duskwood Outpost • Duredhel Outskirts • Dwaraman Gates • Tainted Pit|
|Endless||Valor's Rest • Twilight Invasion|
|Levels • Kingdom Rush: Vengeance|
|Main Campaign||Vez'nan's Tower • Dwarven Gate • Corridors of the Old City • Kazan Mines • Golden Brewery • Clockwork Factory • Bolgur's Throne • Northerners' Outpost • Frozen Rapids • Northerners' Village • Dragons' Boneyard • Jokull's Nest • Otil Farmlands • Silveroak Outpost • City of Lozagon • Lightseeker Camp • Denas's Castle|
|Elite||Maginicia Shores • Anurian Plaza • Pond of the Sage • Breaking the Ice • Into the Mountains • The Frozen Throne|