This article is about an enemy in Kingdom Rush. For the tower in Kingdom Rush: Vengeance, see Rocket Riders.
Rocket Riders are the fastest flying enemies in Kingdom Rush, due to their turbo ability, which they use as soon as they take damage, and gives them a significant speed boost.
Overview[]
The rocket riders follow their dark lord's will wherever they go.
Rocket Riders can be the most annoying and potentially dangerous enemies. Health-wise, they are relatively easy to take down, but one should beware their turbo boosts: they can zip past most towers, slipping through at the last second. Strategic planning and wise use of reinforcements is crucial.
Strategy[]
- Spacing towers apart so that damage can be dealt after the turbo boost is a good idea.
- Placing inexpensive anti-air towers near the entrance is a good way to make Rocket Riders waste their turbo boost, as they can only use it once.
- The Musketeer Garrison is the most effective way of handling Rocket Riders for its price, as it can shoot the one in front for high base damage and keep shooting from where another tower in the same location would already be out of range.
- Tesla x104, while expensive, is also effective against Rocket Riders, as the chain lightning can hit multiple of them at once, especially after they have used their boost.
- Magic towers work decently well against Rocket Riders, especially with the Level 5 Slow Curse upgrade, which as a side effect doesn't trigger the turbo and disables turbo during slow on Flash version (for example if a Ranger Hideout arrow hits during Arcane Wizard beam, the turbo isn't activated).
- On Flash, Barbarians with hunting nets stop Rocket Riders from using their turbo skill. IN not flash versions, Throwing Axes can be very useful, especially if you place the barbarians near the exit.
Appearances[]
Gallery[]