Kingdom Rush Wiki
No edit summary
Tag: rte-wysiwyg
mNo edit summary
 
(15 intermediate revisions by 5 users not shown)
Line 1: Line 1:
 
{{EnemyInfobox
 
{{EnemyInfobox
 
|name = Savage Warrior
 
|name = Savage Warrior
|hp = 180 / 200 / 220
+
|hp = 180 / 200 / 250
|damage = 10-20
+
|damage = [[File:Melee.png]] 10-20
  +
|rate= 1.0s
 
|armor = None
 
|armor = None
 
|resist = None
 
|resist = None
Line 8: Line 9:
 
|lives = 1
 
|lives = 1
 
|bounty = 15
 
|bounty = 15
|image = [[File:EnemySqr_SavWarrior.PNG|center]]|center]]
+
|image = [[File:EnemySqr_SavWarrior.PNG|center]]|<nowiki>center]]</nowiki>
|ability=Cannibalizes victims}}'''Savage Warriors''' are the basic [[enemies]] encountered in jungle stages in [[Kingdom Rush: Frontiers]].
+
|ability=Cannibalizes victims}}'''Savage Warriors''' ('''Savage''' on the mobile version) are the basic [[enemies]] encountered in jungle stages in [[Kingdom Rush: Frontiers]].
   
==Description==
+
==Overview==
 
''A fearless tribal warrior with the scars to prove his rite of passage.''
 
''A fearless tribal warrior with the scars to prove his rite of passage.''
   
Savage Warriors are fairly basic enemies and aren't particularly difficult to dispose of. However, they have a bizarre ability to eat your soldiers after killing them, increasing their current and maximum HP by 50. Combined with the [[Witch Doctor]]'s healing aura, Savage Warriors can become quite resilient, so avoid using too many unupgraded [[barracks]]. [[Knights Templar|Templars]] outmatch them in every aspect, so they are the best soldiers to oppose them with. It is worth noting that [[Call Reinforcements|Reinforcements]] are excellent for slowing them down, as they cannot be cannibalized (since Reinforcements run away when out of health, as opposed to dying).
+
Savage Warriors are fairly basic enemies and aren't particularly difficult to dispose of. However, they have a bizarre ability to eat your soldiers after killing them, increasing their current and maximum HP by 50 (their maximum HP is capped at 600). Combined with the [[Witch Doctor]]'s healing aura, Savage Warriors can become quite resilient, so avoid using too many non-upgraded [[:Category:Melee Towers|Barracks]]. [[Knights Templar|Templars]] outmatch them in every aspect, so they are the best soldiers to oppose them with. It is worth noting that [[Call Reinforcements|Reinforcements]] are excellent for slowing them down, as they cannot be cannibalized (since Reinforcements run away when out of health, as opposed to dying).
   
 
==Strategy==
 
==Strategy==
* Their lack of armor means that [[Archer Tower|Archers]] can kill them along with any flying units. In later levels, [[Artillery Tower|Artillery]] can obliterate the hordes of savages that come to attack.
+
* Their lack of armor means that [[Archer Tower|Archers]] can kill them along with any flying units. In later levels, [[:Category:Artillery Towers|Artillery]] can obliterate the hordes of savages that come to attack.
 
* [[Mage Tower|Mages]] have a high DPS to kill them one by one without them cannibalizing soldiers. [[Necromancer Tower|Necromancers]] are especially effective because [[Skeleton]]s cannot be eaten.
 
* [[Mage Tower|Mages]] have a high DPS to kill them one by one without them cannibalizing soldiers. [[Necromancer Tower|Necromancers]] are especially effective because [[Skeleton]]s cannot be eaten.
* Any high-level [[Barracks]] are unlikely to die whilst facing them, but other units interfering such as [[Savage Hunter]]s or [[Poukai Rider]]s can amount to fatal damage.
+
* Any high-level [[:Category:Melee Towers|Barracks]] are unlikely to die whilst facing them, but other units interfering such as [[Savage Hunter]]s or [[Poukai Rider]]s can amount to fatal damage.
   
 
==Appearances==
 
==Appearances==
Line 28: Line 29:
 
* [[Temple of Saqra]]
 
* [[Temple of Saqra]]
 
* [[Temple of Evil]]
 
* [[Temple of Evil]]
  +
  +
{{Enemiescollapsed}}
  +
[[Category:Kingdom Rush: Frontiers]]
 
[[Category:Enemies]]
 
[[Category:Enemies]]

Latest revision as of 16:06, 13 October 2019

Savage Warriors (Savage on the mobile version) are the basic enemies encountered in jungle stages in Kingdom Rush: Frontiers.

Overview[]

A fearless tribal warrior with the scars to prove his rite of passage.

Savage Warriors are fairly basic enemies and aren't particularly difficult to dispose of. However, they have a bizarre ability to eat your soldiers after killing them, increasing their current and maximum HP by 50 (their maximum HP is capped at 600). Combined with the Witch Doctor's healing aura, Savage Warriors can become quite resilient, so avoid using too many non-upgraded Barracks. Templars outmatch them in every aspect, so they are the best soldiers to oppose them with. It is worth noting that Reinforcements are excellent for slowing them down, as they cannot be cannibalized (since Reinforcements run away when out of health, as opposed to dying).

Strategy[]

  • Their lack of armor means that Archers can kill them along with any flying units. In later levels, Artillery can obliterate the hordes of savages that come to attack.
  • Mages have a high DPS to kill them one by one without them cannibalizing soldiers. Necromancers are especially effective because Skeletons cannot be eaten.
  • Any high-level Barracks are unlikely to die whilst facing them, but other units interfering such as Savage Hunters or Poukai Riders can amount to fatal damage.

Appearances[]


View All Enemies
Enemies • Kingdom Rush
Enemies GoblinOrcShamanOgreGargoyleShadow ArcherDark KnightWulfWorgGolem HeadGoblin ZapperOrc ChampionWorg RiderForest TrollHobgoblin ChiefBanditBrigandMarauderGiant SpiderSpider MatriarchSpider HatchlingRaiderPillagerTrollTroll ChampionTroll ChieftainYetiRocket RiderDark SlayerSon of SarelgazTroll PathfinderTroll BreakerDemon SpawnDemon LordDemon HoundDemon ImpSkeletonSkeleton KnightNecromancerMagma ElementalHuskNoxious CreeperMutated HatchlingTainted TreantSwamp ThingRotshroomZombieGiant RatWereratFallen KnightSpectral KnightAbominationWerewolfLycanBlack HagSheepDemon LegionFlareonGulaemonCerberus
Bosses The JuggernautJ.T.Vez'nanSarelgazGul'ThakGreenmuckThe KingpinUlguk-HaiMolochMyconidLord Blackburn
Enemies • Kingdom Rush: Frontiers
Enemies Desert ThugDune RaiderDesert ArcherSand HoundWar HoundImmortalFallenExecutionerGiant ScorpionGiant WaspGiant Wasp QueenDune TerrorSand WraithLesser EfreetiAnoobisJungle SpiderJungle MatriarchSpiderlingSavage WarriorSavage HunterWitch DoctorEarth ShamanSpirit ShamanBlood TricksterSavage ZombieSavage BruteGorillonPoukai RiderPoukaiParasyteReaperMandrilosReaper LordSaurian RazorwingSaurian QuetzalSaurian BroodguardSaurian MyrmidonSaurian BlazefangSaurian NightscaleSaurian DarterSaurian BruteSaurian SavantShade ElementalShred of DarknessSaurian DeathcoilGunboatGreenfinRedspineBlacksurgeDeviltideBluegaleBloodshellZombieGhoulBatWerewolfAbominationLycanGhostPhantom WarriorJack'O LanternVampiresa
Bosses NazeruQuinconUmbraLeviathanVasileXyzzy
Enemies • Kingdom Rush: Origins
Enemies Gnoll ReaverGnoll BurnerGnoll GnawerHyenaPerythonGnoll BlighterEttinTwilight HarasserGnoll CatapultGnoll WarleaderTwilight BruteBlood GnollBlood OgreOgre MagiSword SpiderSatyr CutthroatSatyr HopliteWebspitter SpiderGloomyTwilight ScourgerScourger BansheeBandersnatchRedcapTwilight AvengerBoomshroomMunchshroomFungus BreederZealotBunnyBlood ServantScreecher BatMounted AvengerRazorboarTwilight EvokerTwilight GolemCloud StalkerSpiderbroodTwilight HereticSon of MactansArachnomancerDriderShadowspawnDevourerDark SpitterShadow Champion
Bosses Hi-Hi EnhaMaliciaSpider GoddessBram the BeheaderBaj'Nimen the HatefulGodieth
Enemies • Kingdom Rush: Vengeance
Enemies Human WoodcutterHuman WorkerDwarf BruiserWarhammer GuardClockwork SpiderChomp BotCyclopterTinbeard GunmanSmokebeard EngineerSulfur AlchemistQuarry WorkerStonebeard GeomancerMechaDwarf MK.9Northern WildlingNorthern HuntressGlacial WolfBlue WyvernNorthern BerserkerNanoq WarbearApex StalkerApex ShardIce WitchLeap DragonValkyrieDraugrSvell DruidFrost GiantSnow GolemFrozen HeartFrozen SoulIce ReaperWinter LordRecruitFootmanWatchdogTroop CaptainFarmerHunting EagleJoe JenkinsBaa SanAlleria SwiftwindElven RangerDevoted PriestGryphon BombardierArcane MagusHigh SorcererSheepPaladinGolem HouseShieldbearerCavalierMusketeerWar WagonAnurian ChaserAnurian WardenCrystal AmphiptereAnurian InfuserAnurian EruditeAnurian ChannelerCrystal DemolisherGhostHaunted SkeletonWerewolfBone CarrierCorrosive SoulScreecher BatLichMogwaiNianCarnival DragonCave DwarfVelociraptorPrehistoric DwarfPterodactylLegionnaireLegion ArcherCamel RiderFalconerDesert EagleNomadMagic CarpetDjinniMaster AssassinSand MysticMerchantWar ElephantDrum ElephantSand Warrior
Bosses Bolgur the Golden KingJokullGerald LightseekerParagonPolyx the WiseThe Winter QueenAncient GhostDragon KingGreat-TMirageAlricMalik