The Sharpshooter Tower is a Level 3 Ranged Tower. It is upgraded from the Marksmen Tower. The tower is the same in both Kingdom Rush and Kingdom Rush: Frontiers, with only a change in appearance.


Once Archers reach the Sharpshooter level, their attack range and damage potential increases above any other.

With even further range, faster attack speed, and higher maximum damage than Marksmen, Sharpshooter towers are extremely effective at shredding waves of unarmored units.

All archer towers can attack both air and ground units.



  • As with all archers, Sharpshooters do well against non-armored units, such as Goblins,Desert Thugs, and Wolves. However, they share the same ineffectiveness against armored foes, such as Brigands, and Dune Raiders.
  • While not a particularly special upgrade, it is perfectly acceptable to leave a Sharpshooter tower on the field while you save up to upgrade to an advanced tower.

Additional stats

  • DPS - 20 to 32 (average 26)
  • Cost efficiency - 13.07 gold per point of damage
  • The Precision Upgrade increases the DPS by 10%
  • Total Cost: 340 G

Level 4 Upgrades

Kingdom Rush

Icon ArchRang Rangers Hideout

Icon ArchMusk Musketeer Garrison

Kingdom Rush: Frontiers

Icon ArchCross Crossbow Fort

Icon ArchTribe Tribal Axethrowers

Related Upgrades

Kingdom Rush

  • KR Up Salvage Salvage (1 Star): Marksmen Towers return 90% of value when sold. (Normally a rate of return is 60%.)
  • KR Up EagleEye Eagle Eye (1 Star): Increases Marksmen attack range (+10%).
  • KR Up PierSht Piercing Shots (2 Stars): Piercing shots ignore a portion of the enemy's physical armor.
  • KR Up FarShot Far Shots (2 Stars): Increases marksmen attack range. (+10% from Eagle Eye)
  • KR Up Presc Precision (3 Stars): Marksmen attacks have a chance of dealing double damage.


  • Up KRF ImpAim Steady Hand (1 Star): Increases marksmen attack range (+10%).
  • Up KRF Lumbermill Lumbermill (1 Star): Reduces basic archer construction costs. (-10 gold for level 1-3 archer towers)
  • Up KRF FocusAim Focused Aim (2 Stars): Increases marksmen attack damage. (Sharpshooter Tower's damage increases to 11-17.)
  • Up KRF Accuracy Accuracy (2 Stars): Increases marksmen attack range (+5% from Steady Hand) and damage. (Sharpshooter Tower's damage increases to 13-19.)
  • Up KRF TwinShot Twin Shot (3 Stars): Marksmen have a 10% chance of shooting two projectiles at the same time. (10%)


  • Archers ready!
  • Bulls-eye!
  • Dodge this!