- This article is about the level in Kingdom Rush. For the level in Kingdom Rush: Vengeance, see Silveroak Outpost.
- "With Twin Rivers Pass blocked, and after days of marching, we've finally reached the Silveroak Forest outpost... Only to find its troop compliment decimated!
- The garrison's men have endured several attacks recently, and their scouts report an even greater enemy force approaching.
- Good thing elite ranger units are on the way to help us."
Silveroak Forest is the fifth level in the game comprised of fifteen waves. The player starts with 700 Gold, twelve Strategic Points to build at, and, unlike any other level to date, a pre-built Sharpshooter Tower. Additionally, the player has access to Sylvan Elf Hall, a special non-constructable tower largely worth of investment. The map features three points of entry covering western, southern, and south-eastern approaches. There is a number of choke points favoring extensive use of soldier formations to block great numbers of enemy troops with minimal loss in firepower. Rangers Hideout is unlocked on this level at the start of Wave 5.
Campaign[]
Set-Up[]
- Gold 700
- Strategic Point ×12
- Sharpshooter Tower ×1
- Sylvan Elf Hall (unbuilt) x1
Wave Composition[]
Wave | Enemies (South > West) |
Enemies (South > North) |
Enemies (East) |
Income |
1 | Brigand x3 | Bandit x4 | 77 | |
2 | Brigand x4 | Bandit x8 | 124 | |
3 | Giant Spiders x7 | 42 | ||
4 | Giant Spiders x8 | 48 | ||
5 | Bandit x5 Brigand x3 |
Bandit x5 Brigand x3 |
170 | |
6 | Bandit x3 Brigand x5 |
Bandit x10 Brigand x3 |
224 | |
7 | Wulf x15 | Wulf x15 | 150 | |
8 | Worg x3 | Worg x3 | 72 | |
9 | Wulf x5 Worg x6 |
Wulf x5 Worg x6 |
194 | |
10 | Giant Spiders x20 | 120 | ||
11 | Spider Matriarch x3 | 60 | ||
12 | Spider Matriarch x4 | 80 | ||
13 | Worg x6 | Wulf x15 | Spider Matriarch x6 | 267 |
14 | Brigand x12 | Bandit x12 Worg x8 |
Spider Matriarch x6 | 492 |
15 | Bandit x6 Brigand x3 Marauder x2 |
Bandit x6 Brigand x3 Marauder x1 |
306 |
The wave composition is different on the Flash version for waves 11-15.
Wave | Enemies (South > West) |
Enemies (South > North) |
Enemies (East) |
Income |
11 | Spider Matriarch x2 | 40 | ||
12 | Spider Matriarch x3 | 60 | ||
13 | Worg x6 | Wulf x15 | Spider Matriarch x4 | 227 |
14 | Brigand x12 | Bandit x12 Worg x8 |
Spider Matriarch x4 | 452 |
15 | Bandit x6 Brigand x3 Marauder x1 |
Bandit x6 Brigand x3 Marauder x1 |
266 |
Note that Spider Hatchlings vary for income, as they give 1 gold on iOS and Flash, but no gold on other versions.
Strategy |
---|
General[]
Upgrades and Hero[]
Towers[]
|
Heroic Challenge[]
Set-Up[]
- Gold 1000
- Strategic Point ×12
- Sharpshooter Tower ×1
- Sylvan Elf Hall (unbuilt) x1
Wave Composition[]
Wave | Enemies (South > West) |
Enemies (South > North) |
Enemies (East) |
Income |
1 | Bandit x7 | Brigand x5 | Giant Spiders x7 | 173 |
2 | Bandit x30 | Giant Spiders x15 | 330 | |
3 | Brigand x12 Marauder x2 |
Giant Spiders x12 | 332 | |
4 | Giant Spiders x18 Spider Matriarch x5 |
208 | ||
5 | Bandit x28 | Brigand x15 | Giant Spiders x24 | 593 |
6 | Marauder x4 | Marauder x4 | Spider Matriarch x4 | 400 |
Strategy |
---|
o[]Gerald Lightseeker is a solid choice. Try placing him near a Barracks in the northeast, he can stall the spiders efficiently. Do not prioritize getting the Rangers Hideout. Although it is a good boost, the Sharpshooters should be able to handle things. Towers[]Get all 4 Elves from the Sylvan Elf Hall, then place a barracks right in front of them. They can easily deal with anything that comes that way. Watch that area, though, as Bandits may slip t
General[]Upgrades and Hero[]Towers[] |
Iron Challenge[]
- Gold 1500
- Strategic Point ×9
- Sharpshooter Tower ×3
- Sylvan Elf Hall (unbuilt) x2
Wave Composition[]
Wave | Enemies (South > West) |
Enemies (South > North) |
Enemies (East) |
Income |
1 | Marauder x3 Bandit x55 |
Marauder x4 Brigand x3 |
Giant Spiders x25 Spider Matriarch x10 |
1115 |
Events[]
New Enemy Wave 3 |
Giant Spiders |
---|---|
Quick, vicious enemies resistant to magic
|
New Tower Unlocked (Wave 5) |
Level 4 Marksmen Tower Rangers Hideout |
---|---|
Fastest rate of fire and excellent range. |
New Enemy Wave 8 |
Worg |
---|---|
Cunning fast beasts that can dodge melee attacks and resist magic attacks.
|
New Enemy Wave 11 |
Spider Matriarch |
---|---|
Tough magic resistant beast that can spawn several Spider Hatchlings.
|
New Enemy Wave 15 |
Marauders |
---|---|
Hulking, well-trained armored outlaws, often seen leading Brigands and Bandits.
|
Related Achievements[]
FOREST DIPLOMACY Recruit max elves at The Silveroak Forest.