This article is about the enemy in Kingdom Rush. For the support unit in Kingdom Rush: Frontiers, see Necromancer Tower. For the tower in Kingdom Rush: Vengeance, see Bone Flingers.

Skeletons are basic units that can only be spawned by Graveyards, Skeleton Piles and Necromancers, in the final case, give no gold when killed. They are spawned in Graveyards when a humanoid enemy with less than 300 maximum health is slain (like Shadow Archers or Brigands). Their stronger counterpart is the Skeleton Knight.

Skeletons reappear in Kingdom Rush: Frontiers, this time as a soldier summoned by the Necromancer Tower, spawned from the corpses of human-sized humanoid enemies, like Savage Zombies or Saurian Nightscales. However, they are weaker than a Level 1 Barracks with only 40 HP and 1-6 attack damage.

Overview[edit | edit source]

Mindless automatons that obey the orders of their evil masters.

These enemies, though weak, are doubly dangerous when in groups. When lots of enemies are being killed elsewhere, they can easily swarm past towers guarding their graveyards.

Necromancers also spawn these, producing five at a time and occasionally with a Skeleton Knight, so be sure to take them down as fast as possible.

Skeletons are immune to poison from Rangers Hideouts and Savage Hunters.

Strategy[edit | edit source]

  • At least one tower should be built to keep an eye on graveyards - they produce lots of skeletons. Advanced artillery works best, especially when coupled with a strong melee hero to block the walking bones.
  • Level 3 Wrath of the Forest kills them in one use on Easy and Normal difficulty, while severely crippling them on Veteran difficulty.
  • Barbarians are also a good choice, when upgraded with More Axes and Throwing Axes to boost their DPS, can take on hordes of Skeletons at ease.
  • Paladins deal lower damage, but their Holy Strike, when fully upgraded, makes short work of Skeletons every time it triggers.
  • If Necromancers are present, they should be killed first, then their skeletons. If just the skeletons are killed, more will soon appear.
  • If a Rain of Fire kills a lot of enemies in one go, it can result in a sudden swarm of skeletons spawning from the graveyard.
  • The player should not rely on Mage Towers - they don't have enough crowd control capability to put a dent in the larger swarms. Archer Towers are a little better, especially the Rangers Hideout with Wrath of the Forest.
  • Most melee Heroes can destroy groups of skeletons before being forced to retreat. Malik Hammerfury is a good choice, as he has area attacks that can hit multiple skeletons. At level 7 onwards, his Earthquake ability has a chance of one-shotting large groups.

Appearances[edit | edit source]

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Enemies • Kingdom Rush
Enemies GoblinOrcShamanOgreGargoyleShadow ArcherDark KnightWulfWorgGolem HeadGoblin ZapperOrc ChampionWorg RiderForest TrollHobgoblin ChiefBanditBrigandMarauderGiant SpiderSpider MatriarchSpider HatchlingRaiderPillagerTrollTroll ChampionTroll ChieftainYetiRocket RiderDark SlayerSon of SarelgazTroll PathfinderTroll BreakerDemon SpawnDemon LordDemon HoundDemon ImpSkeletonSkeleton KnightNecromancerMagma ElementalHuskNoxious CreeperMutated HatchlingTainted TreantSwamp ThingRotshroomZombieGiant RatWereratFallen KnightSpectral KnightAbominationWerewolfLycanBlack HagSheepDemon LegionFlareonGulaemonCerberus
Bosses The JuggernautJ.T.Vez'nanSarelgazGul'ThakGreenmuckThe KingpinUlguk-HaiMolochMyconidLord Blackburn
Enemies • Kingdom Rush: Frontiers
Enemies Desert ThugDune RaiderDesert ArcherSand HoundWar HoundImmortalFallenExecutionerGiant ScorpionGiant WaspGiant Wasp QueenDune TerrorSand WraithLesser EfreetiAnoobisJungle SpiderJungle MatriarchSpiderlingSavage WarriorSavage HunterWitch DoctorEarth ShamanSpirit ShamanBlood TricksterSavage ZombieSavage BruteGorillonPoukai RiderPoukaiParasyteReaperMandrilosReaper LordSaurian RazorwingSaurian QuetzalSaurian BroodguardSaurian MyrmidonSaurian BlazefangSaurian NightscaleSaurian DarterSaurian BruteSaurian SavantShade ElementalShred of DarknessSaurian DeathcoilGunboatGreenfinRedspineBlacksurgeDeviltideBluegaleBloodshellZombieGhoulBatWerewolfAbominationLycanGhostPhantom WarriorJack'O LanternVampiresa
Bosses NazeruQuinconUmbraLeviathanVasileXyzzy
Enemies • Kingdom Rush: Origins
Enemies Gnoll ReaverGnoll BurnerGnoll GnawerHyenaPerythonGnoll BlighterEttinTwilight HarasserGnoll CatapultGnoll WarleaderTwilight BruteBlood GnollBlood OgreOgre MagiSword SpiderSatyr CutthroatSatyr HopliteWebspitter SpiderGloomyTwilight ScourgerScourger BansheeBandersnatchRedcapTwilight AvengerBoomshroomMunchshroomFungus BreederZealotBunnyBlood ServantScreecher BatMounted AvengerRazorboarTwilight EvokerTwilight GolemCloud StalkerSpiderbroodTwilight HereticSon of MactansArachnomancerDriderShadowspawnDevourerDark SpitterShadow Champion
Bosses Hi-Hi EnhaMaliciaSpider GoddessBram the BeheaderBaj'Nimen the HatefulGodieth
Enemies • Kingdom Rush: Vengeance
Enemies Human WoodcutterHuman WorkerDwarf BruiserWarhammer GuardClockwork SpiderChomp BotCyclopterTinbeard GunmanSmokebeard EngineerSulfur AlchemistQuarry WorkerStonebeard GeomancerMechaDwarf MK.9Northern WildlingNorthern HuntressGlacial WolfBlue WyvernNorthern BerserkerNanoq WarbearApex StalkerApex ShardIce WitchLeap DragonValkyrieDraugrSvell DruidFrost GiantSnow GolemFrozen HeartFrozen SoulIce ReaperWinter LordRecruitFootmanWatchdogTroop CaptainFarmerHunting EagleJoe JenkinsBaa SanAlleria SwiftwindElven RangerDevoted PriestGryphon BombardierArcane MagusHigh SorcererSheepPaladinGolem HouseShieldbearerCavalierMusketeerWar WagonAnurian ChaserAnurian WardenCrystal AmphiptereAnurian InfuserAnurian EruditeAnurian ChannelerCrystal DemolisherGhostHaunted SkeletonWerewolfBone CarrierCorrosive SoulScreecher BatLich
Bosses Bolgur the Golden KingJokullGerald LightseekerParagonPolyx the WiseThe Winter QueenAncient Ghost
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