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This article is about the enemy in Kingdom Rush and Legends of Kingdom Rush. For the support unit in Kingdom Rush: Frontiers, see Necromancer Tower. For the support unit in Kingdom Rush: Vengeance, see Bone Flingers.

Skeleton Knights only spawn in Graveyards, Skeleton Piles and when summoned by Necromancers. (In the last case, they have no bounty). They're the stronger variant of the Skeletons. They are spawned in Graveyards when a humanoid enemy with 300 or more maximum health is killed (like Dark Knights or Demon Spawns on hard difficulty).

Overview[]

Skeleton Knights are the reanimated bones of once great warriors.

Skeleton Knights are more than 3 times stronger than their lesser undead comrades, the Skeletons, with almost quadruple hit points, low armor and double the damage output, rivaling that of Trolls. Thus, they are deadly to low-level soldiers, and still pose a threat even to the mighty Paladins. Swarming out from beneath their graves, if these warriors come out in big groups, they can clear out any unorganized, unprepared defense.

Strategy[]

  • At least one tower should be built to keep an eye on Graveyards - they produce lots of skeletons. Good choices are Big Bertha and Teslas, these towers are capable of dealing area damage and thus can destroy groups of Skeletons and Skeleton Knights at once.
  • Focusing Necromancers rather than their skeletons is important. If only the skeletons are killed, more will soon appear. The Rangers Hideout with Poison Arrows is best for this: since skeletons are immune to poison, it will prioritize the Necromancers over them.
  • As usual, magic towers are best against armored enemies. While possessing a decent amount of health, Skeleton Knights move slowly, thus are extra vulnerable to the Mages' bolts.
  • Sorcerer Mages can use the Earth Elemental to block them and deal area damage.

Appearances[]


Overview[]

These Skeleton Champions can reanimate themselves to create a problem for the player.

Traits[]

LokR NmeTr Bloodless.png Bloodless : This unit is immune to Poison and Bleeding

LokR NmeTr Reassemble.png Reassemble : Once per combat, returns to life after 1 LokR Duration Icon.png if its LokR Health Icon.png reaches 0.

Skills[]

Name Cooldown Type Range Effect
LokR Nme Melee.png Melee Attack 0 Regular 1 The Skeleton's basic attack, deals [physical] [attack] ± 1 damage.
LokR Nme ShieldBash.png Shield Bash 2 Regular 1 Bashes an enemy and applies stunned for one turn, deals [physical] 3 damage.

Strategy[]

  • Their stun and reanimation are the most dangerous parts of them. They should be taken out quickly, before Skeleton Warrirors, while ranged units should be protected when they reanimate.

Appearances[]


View All Enemies
Enemies • Kingdom Rush
Enemies GoblinOrcShamanOgreGargoyleShadow ArcherDark KnightWulfWorgGolem HeadGoblin ZapperOrc ChampionWorg RiderForest TrollHobgoblin ChiefBanditBrigandMarauderGiant SpiderSpider MatriarchSpider HatchlingRaiderPillagerTrollTroll ChampionTroll ChieftainYetiRocket RiderDark SlayerSon of SarelgazTroll PathfinderTroll BreakerDemon SpawnDemon LordDemon HoundDemon ImpSkeletonSkeleton KnightNecromancerMagma ElementalHuskNoxious CreeperMutated HatchlingTainted TreantSwamp ThingRotshroomZombieGiant RatWereratFallen KnightSpectral KnightAbominationWerewolfLycanBlack HagSheepDemon LegionFlareonGulaemonCerberus
Bosses The JuggernautJ.T.Vez'nanSarelgazGul'ThakGreenmuckThe KingpinUlguk-HaiMolochMyconidLord Blackburn
Enemies • Kingdom Rush: Frontiers
Enemies Desert ThugDune RaiderDesert ArcherSand HoundWar HoundImmortalFallenExecutionerGiant ScorpionGiant WaspGiant Wasp QueenDune TerrorSand WraithLesser EfreetiAnoobisJungle SpiderJungle MatriarchSpiderlingSavage WarriorSavage HunterWitch DoctorEarth ShamanSpirit ShamanBlood TricksterSavage ZombieSavage BruteGorillonPoukai RiderPoukaiParasyteReaperMandrilosReaper LordSaurian RazorwingSaurian QuetzalSaurian BroodguardSaurian MyrmidonSaurian BlazefangSaurian NightscaleSaurian DarterSaurian BruteSaurian SavantShade ElementalShred of DarknessSaurian DeathcoilGunboatGreenfinRedspineBlacksurgeDeviltideBluegaleBloodshellZombieGhoulBatWerewolfAbominationLycanGhostPhantom WarriorJack'O LanternVampiresa
Bosses NazeruQuinconUmbraLeviathanVasileXyzzy
Enemies • Kingdom Rush: Origins
Enemies Gnoll ReaverGnoll BurnerGnoll GnawerHyenaPerythonGnoll BlighterEttinTwilight HarasserGnoll CatapultGnoll WarleaderTwilight BruteBlood GnollBlood OgreOgre MagiSword SpiderSatyr CutthroatSatyr HopliteWebspitter SpiderGloomyTwilight ScourgerScourger BansheeBandersnatchRedcapTwilight AvengerBoomshroomMunchshroomFungus BreederZealotBunnyBlood ServantScreecher BatMounted AvengerRazorboarTwilight EvokerTwilight GolemCloud StalkerSpiderbroodTwilight HereticSon of MactansArachnomancerDriderShadowspawnDevourerDark SpitterShadow Champion
Bosses Hi-Hi EnhaMaliciaSpider GoddessBram the BeheaderBaj'Nimen the HatefulGodieth
Enemies • Kingdom Rush: Vengeance
Enemies Human WoodcutterHuman WorkerDwarf BruiserWarhammer GuardClockwork SpiderChomp BotCyclopterTinbeard GunmanSmokebeard EngineerSulfur AlchemistQuarry WorkerStonebeard GeomancerMechaDwarf MK.9Northern WildlingNorthern HuntressGlacial WolfBlue WyvernNorthern BerserkerNanoq WarbearApex StalkerApex ShardIce WitchLeap DragonValkyrieDraugrSvell DruidFrost GiantSnow GolemFrozen HeartFrozen SoulIce ReaperWinter LordRecruitFootmanWatchdogTroop CaptainFarmerHunting EagleJoe JenkinsBaa SanAlleria SwiftwindElven RangerDevoted PriestGryphon BombardierArcane MagusHigh SorcererSheepPaladinGolem HouseShieldbearerCavalierMusketeerWar WagonAnurian ChaserAnurian WardenCrystal AmphiptereAnurian InfuserAnurian EruditeAnurian ChannelerCrystal DemolisherGhostHaunted SkeletonWerewolfBone CarrierCorrosive SoulScreecher BatLich
Bosses Bolgur the Golden KingJokullGerald LightseekerParagonPolyx the WiseThe Winter QueenAncient Ghost
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