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Scouting troops inform us that Lord Malagar heads east, to the city of Ma'qwa Urqu, beyond the Za'golon River. The only way there is through the Snapvine Bridge, built long ago by the Barrington-Keynes Expedition.
Our newest allies, the Tuk'va tribe , are sworn enemies of the Ma'qwa, and they warn us about the vegetation ... it seems to have something of an appetite around these parts...

Snapvine Bridge is the eighth stage in Kingdom Rush: Frontiers. The Tribal Axethrowers are unlocked in this stage.

Campaign

Set-Up

Wave Composition

Wave Enemies
(Northeast)
Enemies
(Southeast)
Enemies
(River)
Income
1 Savage Warrior x5 Savage Warrior x4 135
2 Savage Warrior x12 Savage Warrior x5 255
3 Savage Warrior x8
Savage Hunter x4
Savage Warrior x5 Savage Hunter x3 300
4 Savage Warrior x8
Savage Hunter x4
Savage Warrior x8
Savage Hunter x4
360
5 Giant Wasp x12 Giant Wasp x6 144
6 Savage Warrior x11
Earth Shaman x1
Savage Warrior x16 455
7 Savage Warrior x31
Earth Shaman x3
615
8 Savage Warrior x8
Savage Hunter x8
Witch Doctor x1
Savage Warrior x8
Savage Hunter x8
Witch Doctor x1
Savage Warrior x4
Savage Hunter x6
730
9 Savage Warrior x10 Savage Warrior x20
Spirit Shaman x4
650
10 Savage Warrior x40
Witch Doctor x2
Spirit Shaman x2
Savage Hunter x9 935
11 Savage Warrior x36
Witch Doctor x1
Earth Shaman x2
Spirit Shaman x2
Savage Warrior x10
Savage Hunter x5
1015
12 Giant Wasp Queen x5 Giant Wasp x30 640
13 Savage Warrior x15
Gorillon x3
Savage Hunter x15
Gorillon x3
1410
14 Savage Warrior x8
Witch Doctor x3
Gorillon x3
Savage Warrior x28
Witch Doctor x3
Earth Shaman x1
Spirit Shaman x1
1420
15 Savage Hunter x4
Witch Doctor x7
Gorillon x4
Savage Warrior x21
Witch Doctor x2
Earth Shaman x2
Spirit Shaman x2
Savage Hunter x20 1965

Strategy

General

Upgrades and Hero

Towers

Heroic Challenge

Set-Up

Wave Composition

Wave Enemies
(Northeast)
Enemies
(Southeast)
Enemies
(River)
Income
1 Jungle Spider x3
Savage Warrior x16
264
2 Jungle Spider x5
Savage Warrior x 16
280
3 Jungle Spider x7
Savage Warrior x28
Witch Doctor x2
576
4 Jungle Spider x7
Witch Doctor x6
Savage Warrior x16
Earth Shaman x2
696
5 Jungle Spider x7
Gorillon x3
Earth Shaman x2
Witch Doctor x2
Gorillon x2
Earth Shaman x1
Spirit Shaman x1
Witch Doctor x1
1206
6 Jungle Spider x8
Spirit Shaman x2
Witch Doctor x2
Gorillon x2
Earth Shaman x2
Savage Warrior x10
Jungle Spider x5
Savage Warrior x12
Spirit Shaman x1
Witch Doctor x1
Gorillon x1
Earth Shaman x1
1364

Strategy

General

Upgrades and Hero

Towers

Iron Challenge

Set-Up

Wave Composition

Wave Enemies
(Northeast)
Enemies
(Southeast)
Enemies
(River)
Income
1 Jungle Spider x62
Savage Hunter x32
Jungle Matriarch x8
Savage Warrior x13
Gorillon x4
Savage Warrior x30
Witch Doctor x3
Spirit Shaman x4
Earth Shaman x2
Savage Hunter x30 3496

Strategy

General

Upgrades and Hero

Towers

Events

New Tower
Unlocked
Level 4 Marksmen Tower
Tribal Axethrowers
Windwalkers-totem Throws heavy damaging axes and can wield magic to disable foes.             
New Enemy
Wave 3
Savage Hunter
EnemySqr SavHunter The Savage Hunters are quick agile warriors that shoot deadly poisonous darts.


  • Average speed
  • Ranged poisonous attack
New Enemy
Wave 6
Earth Shaman
EnemySqr EarthSham These wise men manipulate the powers of the earth to protect their allies against damage.


  • Average speed
  • Heavy armor aura
New Enemy
Wave 9
Spirit Shaman
EnemySqr SpiritSham

Congressing with spirits, they protect their brethren from magic attacks.

  • Average speed
  • Magic resistance aura
New Enemy
Wave 13
Gorillon
EnemySqr Gorillon Large angry apes trained for battle. A force to be reckoned in the battlefield.


  • Slow speed
  • Very tough
  • Area attack

Related Achievements

11 SOS TO THE WORLD Find the secret message.

12 FEED ME, SEYMOUR Feed over 50 creatures to the Snapvines.

14 ONE *UGLY* $%@# Find Find all 3 alien hunters.

Notes

  • Karkinos cannot swim in the river, since he's adapted to saline water, not fresh water.

Trivia

  • The name of the Za'golon river is an anagram of the given name of Gonzalo Sande, one of the co-founders and artists of Ironhide Game Studio.
  • The Level preview image shows two Snapvines in different places from where they actually are in the level. In the preview, there are two on the right side, between the top and bottom path. In the actual level, the uppermost Snapvine moves to the left side of the river, while the lower is missing entirely.
Levels • Kingdom Rush
Main Campaign SouthportThe FarmlandsPagrasTwin RiversSilveroak ForestThe CitadelColdstep MinesIcewind PassStormcloud TempleThe WastesForsaken ValleyThe Dark Tower
Elite Ruins of AcarothSarelgaz's LairRotten ForestFungal ForestHushwoodBandit's LairGlacial HeightsHa'Kraj PlateauPit of FirePandaemoniumRotwickAncient NecropolisNightfang SwaleCastle Blackburn
Endless Rage Valley
Levels • Kingdom Rush: Frontiers
Main Campaign HammerholdSandhawk HamletSape OasisDunes of DespairBuccaneer's DenNazeru's GatesCrimson ValleySnapvine BridgeLost JungleMa'qwa UrquTemple of SaqraThe UnderpassBeresad's LairThe Dark DescentEmberspike Depths
Elite Port TortugaStorm AtollThe Sunken CitadelBonesburgDesecrated GroveDusk ChateauDarklight Depths
Endless Ruins of Nas'DeTemple of Ethereal Evil
Levels • Kingdom Rush: Origins
Main Campaign Gray RavensThe High CrossWaterfall TrailsRedwood StandRoyal GardensGryphon PointRockhengeGrimmsburgThe Crystal LakeNeverwonderThe Unseelie CourtThe AscentArcane QuartersMactans' RetreatShrine of Elynie
Elite Galadrian's WallBlood QuarryBeheader's SeatDuskwood OutpostDuredhel OutskirtsDwaraman GatesTainted Pit
Endless Valor's RestTwilight Invasion
Levels • Kingdom Rush: Vengeance
Main Campaign Vez'nan's TowerDwarven GateCorridors of the Old CityKazan MinesGolden BreweryClockwork FactoryBolgur's ThroneNortherners' OutpostFrozen RapidsNortherners' VillageDragons' BoneyardJokull's NestOtil FarmlandsSilveroak OutpostCity of LozagonLightseeker CampDenas's Castle
Elite Maginicia ShoresAnurian PlazaPond of the SageBreaking the IceInto the MountainsThe Frozen ThroneBack To The Rotten ForestA Night In The SwampThe Ancient Ghosts
Endless
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