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Sons of Sarelgaz are huge spiders, the sons of the spider queen, formidable opponents that serve as her guardians. They are only found at Sarelgaz's Lair.

Overview[]

Deadly, unyielding monsters, Sarelgaz's offspring make for terrifying foes.

Sons of Sarelgaz are one of two enemies in all four games to possess both physical armor and magical resistance, the other being the Paragons. This makes them the only non-boss enemy to have this advantage. Additionally, they are immune to poison, like all spiders in the series. However, even though they might look tough, they start to spawn fairly late in the stage, when they are not very strong compared to the towers. Furthermore, they only take one life.

Strategy[]

  • Artillery is effective against Sons of Sarelgaz, since they ignore half of physical armor. When used in conjunction with the Sorcerer Mages' curse and Earth Elemental, they will be even more effective.
  • Arcane Wizard's Death Ray or the Musketeer Garrison's Sniper Shot can instantly kill them. The Sorcerer Mage's Polymorph is also effective. However they tend to appear in groups alongside lesser spiders, which can sometimes tank the instant kills.
  • Paladins with Shield of Valor and Level 3 Healing Light can stall them for a long time, giving other towers time to kill them.
  • With Arcane Shatter, magic towers can soften them up for physical attacks. Sorcerer Mages can cripple their armor even further.

Trivia[]

  • A total of 77 Sons of Sarelgaz appear throughout all of the levels in Kingdom Rush.

Appearances[]


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