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SpydyrPortrait
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Spydyr is a premium hero in Kingdom Rush 5: Alliance, and a member of the Dark Army.

Description[]

Spydyr is the last living member of a group of Twilight Elves tasked with annihilating the Spider Queen's Cult. Adding shadow magic to her unmatched hunting prowess, she is feared as one of the deadliest assassins across all kingdoms.

Skills[]

Spydyr1 DEATHS GRASP (active, 7/6/5 seconds) (3/2/1 hero points)

Executes a stunned enemy whose current health is below 500/750/1000.

Spydyr2 OVERWHELMING PRESENCE (active, 18/16/14 seconds) (2/2/2 hero points)

Stuns enemies within 170 area for 3/4/5 seconds.

Requires 3 targets to activate.

Spydyr3 TUNNELING (passive) (2/2/2 hero points)

Spydyr's tunneling now deals 24-36/36-54/56-84 damage upon resurfacing.

Spydyr4 SHADOW STEP (active, 25 seconds) (3/3/3 hero points)

Teleports to the enemy with the highest health on the map, dealing 56-84/112-168/168-252 damage to it.

Ultimate Spell[]

SpydyrUlti HUNTER'S CALL (active, 35 seconds) (4/4/4 hero points):

Summons 2/3/4/5 spiders that fight for 5/7/8/10 seconds, stunning enemies on hit.

UnitBox Spydyrling HP Melee Damage Armor
150 8-12 None

Stats[]

Spydyr can burrow when traveling long distances. Her melee attack applies poison to enemies, dealing damage every 0.25 seconds for 1.25 seconds (5 ticks). As the poison deals physical damage, it is completely negated by armor above 75%. The poison also does not refresh on every hit, it is therefore only applied once every 2 melee attacks.

Level HP Heal Rate Melee Damage (1.0s) Magical Damage (1.5s) Poison Damage (0.25s) Armor Respawn
1 180 13 Melee 9-11 Rangednonphysical 11-20 2 None 25s
2 190 14 Melee 10-13 Rangednonphysical 12-22 2 None 25s
3 200 14 Melee 12-15 Rangednonphysical 14-25 2 None 25s
4 210 15 Melee 14-17 Rangednonphysical 15-28 2 None 25s
5 220 16 Melee 16-19 Rangednonphysical 17-31 3 None 25s
6 230 17 Melee 17-21 Rangednonphysical 18-34 3 None 25s
7 240 18 Melee 19-23 Rangednonphysical 20-37 3 None 25s
8 250 18 Melee 21-25 Rangednonphysical 22-40 4 None 25s
9 260 19 Melee 22-27 Rangednonphysical 24-44 4 None 25s
10 270 20 Melee 24-30 Rangednonphysical 26-48 4 None 25s

Tips and Tricks[]

  • Being spiders themselves, Spydyr and the spiders summoned from Hunter's Call receive increased movement speed on webs.
  • Overwhelming Presence is a powerful skill, allowing Spydyr to stun large number of enemies for a long duration
  • Spydyr's main kit centers around her Death's Grasp insta-kill which has a shocking low cool-down of 5 seconds. Maneuver her to assassinate desired enemies after she uses Overwhelming Presence.
  • Towers that can stun such as Arborean Emissary with Bramble Grasp, Goblin Ballista with Final Nail and Bog Hermit with Ground Pounder have a strong synergy with Spydyr, through stunning foes and setting them up for Death's Grasp. This also applies to other heroes with stuns in their kit.
  • Spiders summoned from Hunter's Call can stun as well, setting up the desired enemy for Death's Grasp. They can also serve as blockers to hold back the enemies in your choke-points.
  • Spiders summoned from Hunter's Call are also not affected by Cultbrood's poison attack that could turned an unit into another Cultbrood on death, so they are quite effective on holding them back.

Hero Synergy[]

  • Torres: Stun provided by the hero spell.
  • Stregi: Stun from hero spell.
  • Broden: Stuns with Terror Shriek and provides AOE damage which Spydyr lacks.
  • Lumenir: Stun from hero spell

Related Upgrades[]

  • KR5AUp KnowThy KNOW THY ENEMY (1 upgrade point): Heroes' attacks ignore 20% of the enemies' resistance
  • KR5AUp Wolves LONE WOLVES (1 upgrade point): Heroes earn 50% more experience when they are away from each other (distance > 150)
  • KR5AUp HHand HELPING HAND (1 upgrade point): Heroes have 10% extra armor when standing next to each other (distance < 200)
  • KR5AUp Vigor UNLIMITED VIGOR (2 upgrade point): Reduces all Hero Spell cool downs by 10%
  • KR5AUp Focus LETHAL FOCUS (2 upgrade point): Heroes deal critical damage (2x damage, 1.5x area for area attacks) in 20% of their attacks
  • KR5AUp Nimble NIMBLE PHYSIQUE (2 upgrade point): Heroes dodge 20% of enemy attacks
  • KR5AUp Limit LIMIT PUSHING (3 upgrade point): After using each Hero Spell five times its cooldown will be instantly reset.

Quotes[]

  • "Hunting thrilllsss ussss"
  • "We are Spydyr."
  • "Hi-yo Spider."
  • "They are all my prey."
  • "Vengeance shall be ours..." (death)

Trivia[]

Gallery[]

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