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Beware the Deep Devils! We believed these cruel fiends destroyed decades ago by the Linirean Royal Fleet and the Corsair Brotherhood. After the battle of Port Tortuga, on the verge of being sunk by treacherous tides and the constant attacks of these nasty creatures, we have come ashore in the treacherous Storm Atoll.
Here we prepare for battle, near the ruins of a shrine to Regnos, Lord of the Sea. Pray that Regnos will protect Linirea's defenders!

Storm Atoll is the seventeenth level in Kingdom Rush: Frontiers and the second level in the Rising Tides mini-campaign. The secondary hero The Black Corsair appears in this stage.

Campaign[]

Set-Up[]

Wave Composition[]

Wave Enemies
(Northwest > North)
Enemies
(East) [Whales]
Enemies
(Northwest > East)
Enemies
(North) [Whales]
Enemies
(West > Southeast)
Enemies
(Shipwreck)
Enemies
(South) [Whales]
Enemies
(Southwest)
Income
1 Greenfin x18 War Hound x20 560
2 Greenfin x9 Greenfin x7 War Hound x8 400
3 Deviltide x10 War Hound x13 330
4 Redspine x2 Deviltide x6 Greenfin x12 War Hound x11 550
5 Redspine x3 Greenfin x4 Greenfin x14 480
6 Greenfin x13
Blacksurge x1
Deviltide x9 Deviltide x2
Greenfin x3
590
7 Greenfin x17 Bloodshell x1 War Hound x16 620
8 Redspine x3
Blacksurge x2
Greenfin x6 Redspine x3
Blacksurge x1
510
9 Deviltide x18 Greenfin x8
Deviltide x3
War Hound x12 700
10 Greenfin x10
Blacksurge x1
Redspine x6 Greenfin x13 Greenfin x8
Bloodshell x1
1030
11 Greenfin x8 Greenfin x8 Greenfin x16
Bluegale x2
760
12 Redspine x7 Deviltide x5
Greenfin x7
Redspine x7 800
13 Greenfin x8
Bloodshell x1
Greenfin x12 War Hound x30 820
14 Greenfin x19
Bluegale x3
Greenfin x6
Deviltide x6
Greenfin x2
Deviltide x2
Greenfin x15
Redspine x6
Greenfin x3
Deviltide x2
Redspine x1
1560
15 Greenfin x4
Blacksurge x1
Bluegale x1
Bloodshell x1
Greenfin x2
Deviltide x2
Blacksurge x1
Bloodshell x1
Greenfin x6
Deviltide x2
Blacksurge x1
Bluegale x1
Greenfin x4
Blacksurge x1
Bluegale x1
Bloodshell x1
Greenfin x6
Deviltide x2
1360

Strategy

General[]

Upgrades and Hero[]

Towers[]

Heroic Challenge[]

Set-Up[]

Wave Composition[]

Wave Enemies
(Northwest
> North)
Enemies
(East) [Whales]
Enemies
(Northwest > East)
Enemies
(North) [Whales]
Enemies
(Shipwreck)
Enemies
(South) [Whales]
Income
1 Deviltide x8 Redspine x6
Deviltide x15
700
2 Deviltide x5 Deviltide x11 Redspine x7 Deviltide x12 840
3 Redspine x1 Deviltide x4 Redspine x1 Deviltide x4 Bloodshell x1 Deviltide x17 700
4 Deviltide x9
Redspine x1
Deviltide x11 Deviltide x10 Redspine x4 Deviltide x13
Redspine x1
1100
5 Bloodshell x1
Redspine x2
Blacksurge x2 Blacksurge x2
Redspine x3
520
6 Bloodshell x2 Deviltide x12
Redspine x2
Redspine x12 1040


Strategy

General[]

Upgrades and Hero[]

Towers[]

Iron Challenge[]

Set-Up[]

Wave Composition[]

Wave Enemies
(Northwest > North)
Enemies
(Shipwreck)
Enemies
(West > Southeast)
Enemies
(Northwest > East)
Enemies
(Southwest)
Income
1 Greenfin x18
Bloodshell x3
Bluegale x1
Blacksurge x1
Redspine x1
Greenfin x18
Bloodshell x1
Bluegale x1
Blacksurge x1
Greenfin x36
Deviltide x36
Greenfin x12
Blacksurge x1
Redspine x3
Bloodshell x1
3430

Strategy

General[]

Upgrades and Hero[]

Towers[]

Events[]

New Enemy
Wave 3
Deviltide
EnemySqr Deviltide Lightly armored shark riders that serve as shock troops for the Deep Devils.


  • Low armor
  • Can throw nets
  • Average speed
New Enemy
Wave 7
Bloodshell
EnemySqr Bloodshell Formidable warriors, their steel-like spiked carapace renders them invulnerable!


  • Great armor
  • Immune to Artillery damage
  • Slow speed
New Enemy
Wave 11
Bluegale
EnemySqr Bluegale Commanders of the Deep Devils, they unleash storms to aid their brethren.


  • Ranged attack
  • Immune to Magic
  • Can summon storms

Related Achievements[]

1Jaws JAWS Kill 20 Sharks before they reach the shore.

Levels • Kingdom Rush
Main Campaign SouthportThe FarmlandsPagrasTwin RiversSilveroak ForestThe CitadelColdstep MinesIcewind PassStormcloud TempleThe WastesForsaken ValleyThe Dark Tower
Elite Ruins of AcarothSarelgaz's LairRotten ForestFungal ForestHushwoodBandit's LairGlacial HeightsHa'Kraj PlateauPit of FirePandaemoniumRotwickAncient NecropolisNightfang SwaleCastle Blackburn
DLC
Endless Rage Valley
Levels • Kingdom Rush: Frontiers
Main Campaign HammerholdSandhawk HamletSape OasisDunes of DespairBuccaneer's DenNazeru's GatesCrimson ValleySnapvine BridgeLost JungleMa'qwa UrquTemple of SaqraThe UnderpassBeresad's LairThe Dark DescentEmberspike Depths
Elite Port TortugaStorm AtollThe Sunken CitadelBonesburgDesecrated GroveDusk ChateauDarklight Depths
DLC
Endless Ruins of Nas'DeTemple of Ethereal Evil
Levels • Kingdom Rush: Origins
Main Campaign Gray RavensThe High CrossWaterfall TrailsRedwood StandRoyal GardensGryphon PointRockhengeGrimmsburgThe Crystal LakeNeverwonderThe Unseelie CourtThe AscentArcane QuartersMactans' RetreatShrine of Elynie
Elite Galadrian's WallBlood QuarryBeheader's SeatDuskwood OutpostDuredhel OutskirtsDwaraman GatesTainted Pit
DLC
Endless Valor's RestTwilight Invasion
Levels • Kingdom Rush: Vengeance
Main Campaign Vez'nan's TowerDwarven GateCorridors of the Old CityKazan MinesGolden BreweryClockwork FactoryBolgur's ThroneNortherners' OutpostFrozen RapidsNortherners' VillageDragons' BoneyardJokull's NestOtil FarmlandsSilveroak OutpostCity of LozagonLightseeker CampDenas's Castle
Elite Maginicia ShoresAnurian PlazaPond of the SageBreaking the IceInto the MountainsThe Frozen ThroneBack To The Rotten ForestA Night In The SwampThe Ancient GhostsAncient GateCity of RiversDragon's PowerExcavation GatewayLost PassageThe Original World
DLC Wizard's LandingSape OasisThe Lost EmpireHammerhold StreetsThe Grand Arena
Endless
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