- The ruined Stormcloud temple shows activity once more, and with the Ha'kraj Trolls running rampant across the mountains, everything points to them having something to do with the temple's new occupants.
- Whatever may be going on, it needs to be stopped before it's too late.
We reach the Glacial Heights after following the trail of the Unblinded Cult, our newfound enemies.
Receiving news of strange energies surrounding the Stormcloud Temple, we make haste to stop the cult's plans.
Stormcloud's Winter is the second adventure in Legends of Kingdom Rush.
Lore[]
STORMCLOUD WILL BE OURS ONCE MORE!
The High Sorcerer stirred, rising from his bed in cold sweat, it was impossible for him to fall asleep. He had tried to ease his mind with the knowledge that the magical barrier he had cast to shield the temple had not yet been disturbed but he couldn't shake the ominous feeling that was keeping him awake. Ever since the Dark Lord took over Linirea, the Stormcloud Temple’s mystic defenses had protected every sorcerer who stepped past its ancient doors. They have organized and formed their own council, efficiently shielding themselves from the conflict and strife of the outside world.
Trying to shake this feeling of unease, he walked onto the balcony, looking out over the frosted gray peaks. The familiar sound of howling wind sweeping through the mountains greeted him, but this faint sound that would normally soothe him was tainted with something different. A vague sound that seemed foreign to his ears caught his attention. Something was wrong. Raising his arms, he shouted an ancient incantation with a mighty chant. A powerful light sparked to life over the Temple, casting out the shadows and revealing an unimaginable horror.
The Temple had been surrounded by a horde of Ha'kraj Trolls. They walked through the magical barriers with ease; not a single one of them was harmed. The thought that this was a nightmare came to him, it couldn't possibly be happening. Trolls were not known for their knowledge of magic, but for their bloodlust and the brutality of their attacks. How could an army so large slip through his own defenses so easily? None of this made any sense. The High Sorcerer rushed back inside, running for the alarm to warn his fellows. But it was already too late; the Trolls had the element of surprise on their side, and the Sorcerers were caught off guard.
The sounds of his brothers and sisters fleeing or fighting in panic echoed through the halls. They had already lost. The High Sorcerer used his magic to save as many of his students as he could, opening portals to save them from harm as they fled the Temple. Their domain was lost, but he had ensured the Order of Sorcerers survived and lived on. He saved as many living souls as he possibly could before stepping into the portal. The morning after the raid, the Sorcerers reorganized and prepared to brave the harsh elements. They set out across the frozen land, searching for heroes who could help them retake their home from the Ha’Kraj Trolls.
Gear[]
Casual[]
- Supplies x12
- Elixer of Life x3
- Tent x3
- Energy Potion x3
- Torch x3
- Pick x3
Normal[]
- Supplies x3
- Tent x1
- Rope x1
- Pick x1
- Energy Potion x2
Enemies[]
Standard Encounters[]
- Winter Wolf
- Troll Warrior
- Troll Champion
- Troll Chieftain
- Troll Breaker
- Yeti
- Spiderling
- Giant Spider
- Spider Matriarch
- Unblinded Exalted
- Unblinded Abomination
- Unblinded Acolyte
- Unblinded Priest
- Lesser Obelisk
- Glare Tentacle
Boss Encounter[]
Dice Events & Mystery Nodes[]
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Dice Challenges[]
- A Dark Tunnel
- Boulder Block (mid-node)
- Crevasse Escape
- Crystal Clear
- Frozen Loot
- Glacier Pass
- Hidden Chest
- Ice Ice Rabies
- Owl Messengers
- Pitfall
- The Caged Sorcerer
- The Cliff Ritual
- The Goldjay's Nest
- The Ice Wall
- The Pelt Cache
- The Shoddy Bridge
- The Suffocating Sorcerer
- The Village Quarrel
- To Catch a Sasquatch
- Winter Berries
Mystery Nodes[]
- Auroras in the Sky
- Ice Fishing
- Icing on the Crate
- Mountain Roots
- The Abandoned Camp
- The Hand of Fate
- The Unblinded Gift
- Sasquashed
- Well of Wonders
Random Events[]
- Astral Cultist
- Avalanche
- Blizzard Strike
- Cold, Cold Night
- Falling Rocks
- Flying Axes
- Frostbite!
- Guard Duty
- Helping Hand
- Hitch a Ride
- Ice Breaker
- Living Snow
- Road Barter
- Snow-Blinded
- Spare a Coin
- The Potion Peddler
- The Wandering Troll
- Trouble Breathing
Special[]
- Call for Reinforcements (mid-node)
Trade[]
Related Achievements[]
WEIRD OR PISSED OFF Find the mutated winter wolf in the mountains
NO! BAD WULF! Save both villagers from the winter wolves.
ICONOCLAST Destroy 10 Obelisks
TEMPLE CRASHERS Reach the mountain boss fight
FRIENDLY NEIGHBOURHOOD Successfully defend Argaleham
GOOD SAMARITAN Win all 3 Argaleham combats.
LATE TO THE PARTY Save Argaleham from the trolls before round 4.
YOU AXED FOR IT Keep at least 1 Young Barbarian alive until the end of combat.
THE EYE OF THE STORM Recover the Stormcloud Temple from the trolls
GLARING INACCURACY Defeat the Harbinger without being hit by the glare energy.
STORMCLOUD'S SPRING Complete Stormcloud's Winter at Normal difficulty.