- With the Lord of the Sea by our side, we have prevailed in battle! However, the Deep Devils may yet have the last laugh: they have awakened Leviathan, the evil deity of the depths they worship. If Leviathan attains its full power, there is nothing in the world that can stop it.
- No time to regroup or recover, we must head into Leviathan's lair, the city of Ryly'eh, once the seat of Regnos' rule. It is time to defeat the Deep Devils and their malevolent god once and for all!
The Sunken Citadel is an elite stage in Kingdom Rush: Frontiers, and the third and final stage in the Rising Tides mini-campaign.
Campaign[]
Set-Up[]
- Gold 1700
- Strategic Point x13
- Shrine of Regnos x1
- Sea
Wave Composition[]
Leviathan appears at the northeast corner to attack after wave 15. This is not counted as a wave.
- | Enemies (West > South) [Path] |
Enemies (West > South) [Water] |
Enemies (North > South) [Water] |
Enemies (North > South) [Under Bridge] |
Enemies (North > Southeast) [Path] |
Income |
Boss fight | Deviltide x21 Redspine x6 Bloodshell x5 Bluegale x1 |
Greenfin x10 Deviltide x4 |
Greenfin x20 Redspine x4 Deviltide x9 Bloodshell x5 Bluegale x1 |
3000 |
Strategy |
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General[]This level is home to several powerful enemies with steep resistances. Great quantities of physical and magic damage are necessary if player is to pass this level (especially with 3 stars), but players can't afford to neglect stalling either. Fortunately, the Shrine of Regnos is a great help in dispatching stronger enemies, particularly when clumped together. It's too slow to be relied upon too much however, so players should hold off on investing in it until their setup is already reasonably solid. Leviathan's tentacles will appear at several points in the level and wrap around your towers, disabling them. Because of this it's best to limit your use of costal strategic points to non-critical towers or barracks whenever possible. By the time he appears and the boss battle begins, you've already won. Leviathan himself has a relatively small health pool and any setup strong enough to survive the previous waves can easily dispatch him. Upgrades and Hero[]The water-covered portions of the map are impassible to most heroes, meaning they'll be restricted to the island on the bottom edge of the map, where they spawn. The only exceptions are those who can teleport (Nivus and Dierdre) and flying heroes (Ashbite and Bonehart) and Karkinos. The two dragons also deal almost exclusively True Damage, making them effective against the heavily armored Blacksurges and Bloodshells and the magic-immune Bluegales. They even expedite the boss fight by flying to Leviathan when he appears and attacking directly. Towers[]Necromancers may be a tempting choice due to their mix of damage and stalling power, but be wary. The skeletons they summon have little health and can easily be wiped out by Bluegale's storms, but they are very effective for stalling enemies like Greenfins in earlier rounds.
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Heroic Challenge[]
Set-Up[]
- Gold 1800
- Strategic Point x13
- Archmage Tower x1 (Unsellable)
- Sea
Wave Composition[]
Wave | Enemies (West > South) [Path] |
Enemies (West > South) [Water] |
Enemies (North > South) [Water] |
Enemies (North > South) [Under Bridge] |
Enemies (North > Southeast) [Path] |
Income |
1 | Greenfin x12 | Greenfin x12 | 480 | |||
2 | Deviltide x16 | Greenfin x16 | Greenfin x12 | 880 | ||
3 | Greenfin x10 | Greenfin x12 | Redspine x2 | Deviltide x10 | 720 | |
4 | Deviltide x11 | Bluegale x2 | Greenfin x13 | Blacksurge x1 | Bloodshell x1 | 770 |
5 | Bloodshell x1 | Bluegale x4 | Greenfin x21 | 780 | ||
6 | Bloodshell x2 | Bluegale x3 | Greenfin x19 | Blacksurge x2 Greenfin x3 |
Bloodshell x2 | 1200 |
Iron Challenge[]
Set-Up[]
- Gold 3500
- Strategic Point x11
- Shrine of Regnos x3 (level 1)
- Sea
Wave Composition[]
Wave | Enemies (West > South) [Path] |
Enemies (West > South) [Water] |
Enemies (North > South) [Water] |
Enemies (North > South) [Under Bridge] |
Enemies (North > Southeast) [Path] |
Income |
1 | Blacksurge x7 Bluegale x3 Bloodshell x1 |
Greenfin x15 Bluegale x2 |
Blacksurge x7 Redspine x2 Greenfin x4 Bloodshell x3 Bluegale x2 |
Greenfin x33 | Greenfin x88 | 4480 |
Related Achievements[]
SQUID IN ITS INK Defeat Leviathan, the Underwater God.
Trivia[]
- The name of the city, Ryly'eh, is a reference to R'lyeh, the nightmare corpse-city that appears in the H. P. Lovecraft short story The Call of Cthulhu, where Cthulhu sleeps, dreaming.
- On the map, the level flag is placed on a location named Mompoey Island, which is named after Pablo Realini Mompoey, one of the co-founders of Ironhide Game Studio.
- On the beach near the water-side exit flag, is a half-buried stone hand. This is a reference to a famous sculpture called The Hand by Chilean artist Mario Irarrázabal. It is located in Punta del Este, in Uruguay, which is where Ironhide Game Studio is based.
- The level preview shows a slightly different layout to the level as it is actually presented. "The Hand" is located on the beach near the land exit in the preview, whereas in the gameplay level it has moved over to the right, away from the battle. Its repositioning suggests that another Strategic Point was needed.
Levels • Kingdom Rush | |
Main Campaign | Southport • The Farmlands • Pagras • Twin Rivers • Silveroak Forest • The Citadel • Coldstep Mines • Icewind Pass • Stormcloud Temple • The Wastes • Forsaken Valley • The Dark Tower |
Elite | Ruins of Acaroth • Sarelgaz's Lair • Rotten Forest • Fungal Forest • Hushwood • Bandit's Lair • Glacial Heights • Ha'Kraj Plateau • Pit of Fire • Pandaemonium • Rotwick • Ancient Necropolis • Nightfang Swale • Castle Blackburn |
DLC | |
Endless | Rage Valley |
Levels • Kingdom Rush: Frontiers | |
Main Campaign | Hammerhold • Sandhawk Hamlet • Sape Oasis • Dunes of Despair • Buccaneer's Den • Nazeru's Gates • Crimson Valley • Snapvine Bridge • Lost Jungle • Ma'qwa Urqu • Temple of Saqra • The Underpass • Beresad's Lair • The Dark Descent • Emberspike Depths |
Elite | Port Tortuga • Storm Atoll • The Sunken Citadel • Bonesburg • Desecrated Grove • Dusk Chateau • Darklight Depths |
DLC | |
Endless | Ruins of Nas'De • Temple of Ethereal Evil |
Levels • Kingdom Rush: Origins | |
Main Campaign | Gray Ravens • The High Cross • Waterfall Trails • Redwood Stand • Royal Gardens • Gryphon Point • Rockhenge • Grimmsburg • The Crystal Lake • Neverwonder • The Unseelie Court • The Ascent • Arcane Quarters • Mactans' Retreat • Shrine of Elynie |
Elite | Galadrian's Wall • Blood Quarry • Beheader's Seat • Duskwood Outpost • Duredhel Outskirts • Dwaraman Gates • Tainted Pit |
DLC | |
Endless | Valor's Rest • Twilight Invasion |