- It seems that the Temple of Saqra was merely the entrance to a vast underground labyrinth, carved into the mountain rock itself! There might just be some truth to the legends that warn about an unspeakable evil here...
- We must head into the maze, for our mission cannot be abandoned. If only the overwhelming darkness were all we had to face...
The Underpass is the twelfth level in Kingdom Rush: Frontiers.
Campaign[]
Set-Up[]
- Gold 1200
- Strategic Point x9
- Rubble x6
- Caves Entrances x2 | Exits x1
Wave Composition[]
Strategy |
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General[]Upgrades and Hero[]Most recommended hero is Alric because of his ability to summon Sand Warriors and to reflect damage. It is best to put him it the end of the path to stop remaining Saurian Nightscales and Saurian Broodguards. Towers[]It is ideal to invest in a Battle-Mecha T200 early on in the level because it can devastate the Saurian Broodguards and Saurian Nightscales in the first waves and also along side the mech put some Mage and Archer towers. |
Heroic Challenge[]
Set-Up[]
- Gold 3000
- Strategic Point x9
- Rubble x5
- Caves Entrances x2 | Exits x1
Wave Composition[]
Wave | Enemies (Northeast) |
Enemies (Northeast > N.Cave) |
Enemies (South) |
Enemies (South > S.Cave) |
Enemies (Western Pit) |
Income |
1 | Saurian Broodguard x12 | Saurian Broodguard x20 | 640 | |||
2 | Saurian Broodguard x16 | Saurian Broodguard x13 Saurian Nightscale x8 |
Saurian Razorwing x5 Saurian Broodguard x10 |
1030 | ||
3 | Saurian Broodguard x16 Saurian Myrmidon x2 |
Saurian Razorwing x5 Saurian Broodguard x8 Saurian Myrmidon x3 |
Saurian Broodguard x21 | 1200 | ||
4 | Saurian Broodguard x25 | Saurian Broodguard x12 | Saurian Nightscale x6 | Saurian Myrmidon x28 | Saurian Broodguard x20 | 2690 |
5 | Saurian Broodguard x27 Saurian Myrmidon x8 |
Saurian Nightscale x23 | Saurian Broodguard x6 Saurian Myrmidon x7 |
Saurian Broodguard x40 | Saurian Razorwing x6 Saurian Broodguard x23 |
3305 |
6 | Saurian Myrmidon x18 | Saurian Nightscale x33 | Saurian Myrmidon x18 | Saurian Broodguard x45 | Saurian Broodguard x30 | 4125 |
Iron Challenge[]
Set-Up[]
- Gold 3500
- Strategic Point x9
- Rubble x5
- Caves Entrances x2 | Exits x1
Wave Composition[]
Wave | Enemies (Northeast) |
Enemies (Northeast > N.Cave) |
Enemies (South) |
Enemies (South > S.Cave) |
Enemies (Western Pit) |
Income |
1 | Saurian Nightscale x58 Saurian Myrmidon x5 |
Saurian Broodguard x35 Saurian Nightscale x14 |
Saurian Nightscale x43 Saurian Myrmidon x6 |
Saurian Nightscale x21 | Saurian Razorwing x24 Saurian Broodguard x12 |
5430 |
Events[]
New Enemy Wave 1 |
Saurian Broodguard |
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Fearless lizard-like warrirors, their wounds fuel their combat rage, making them faster.
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New Enemy Wave 3 |
Saurian Nightscale |
---|---|
Cunning warriors that can become invisible to get past defenses.
|
New Enemy Wave 5 |
Saurian Razorwing |
---|---|
Tamed and trained by the saurians to be used as aerial hunters.
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New Enemy Wave 10 |
Saurian Myrmidon |
---|---|
Ferocious elite warriors that fight with sword and fang alike!
|
New Enemy Wave 15 |
Saurian Brute |
---|---|
Towering, unstoppable angry reptiles, armed with energy whips!
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Levels ā¢ Kingdom Rush | |
Main Campaign | Southport ā¢ The Farmlands ā¢ Pagras ā¢ Twin Rivers ā¢ Silveroak Forest ā¢ The Citadel ā¢ Coldstep Mines ā¢ Icewind Pass ā¢ Stormcloud Temple ā¢ The Wastes ā¢ Forsaken Valley ā¢ The Dark Tower |
Elite | Ruins of Acaroth ā¢ Sarelgaz's Lair ā¢ Rotten Forest ā¢ Fungal Forest ā¢ Hushwood ā¢ Bandit's Lair ā¢ Glacial Heights ā¢ Ha'Kraj Plateau ā¢ Pit of Fire ā¢ Pandaemonium ā¢ Rotwick ā¢ Ancient Necropolis ā¢ Nightfang Swale ā¢ Castle Blackburn |
DLC | |
Endless | Rage Valley |
Levels ā¢ Kingdom Rush: Frontiers | |
Main Campaign | Hammerhold ā¢ Sandhawk Hamlet ā¢ Sape Oasis ā¢ Dunes of Despair ā¢ Buccaneer's Den ā¢ Nazeru's Gates ā¢ Crimson Valley ā¢ Snapvine Bridge ā¢ Lost Jungle ā¢ Ma'qwa Urqu ā¢ Temple of Saqra ā¢ The Underpass ā¢ Beresad's Lair ā¢ The Dark Descent ā¢ Emberspike Depths |
Elite | Port Tortuga ā¢ Storm Atoll ā¢ The Sunken Citadel ā¢ Bonesburg ā¢ Desecrated Grove ā¢ Dusk Chateau ā¢ Darklight Depths |
DLC | |
Endless | Ruins of Nas'De ā¢ Temple of Ethereal Evil |
Levels ā¢ Kingdom Rush: Origins | |
Main Campaign | Gray Ravens ā¢ The High Cross ā¢ Waterfall Trails ā¢ Redwood Stand ā¢ Royal Gardens ā¢ Gryphon Point ā¢ Rockhenge ā¢ Grimmsburg ā¢ The Crystal Lake ā¢ Neverwonder ā¢ The Unseelie Court ā¢ The Ascent ā¢ Arcane Quarters ā¢ Mactans' Retreat ā¢ Shrine of Elynie |
Elite | Galadrian's Wall ā¢ Blood Quarry ā¢ Beheader's Seat ā¢ Duskwood Outpost ā¢ Duredhel Outskirts ā¢ Dwaraman Gates ā¢ Tainted Pit |
DLC | |
Endless | Valor's Rest ā¢ Twilight Invasion |
Levels ā¢ Kingdom Rush: Vengeance | |
Main Campaign | Vez'nan's Tower ā¢ Dwarven Gate ā¢ Corridors of the Old City ā¢ Kazan Mines ā¢ Golden Brewery ā¢ Clockwork Factory ā¢ Bolgur's Throne ā¢ Northerners' Outpost ā¢ Frozen Rapids ā¢ Northerners' Village ā¢ Dragons' Boneyard ā¢ Jokull's Nest ā¢ Otil Farmlands ā¢ Silveroak Outpost ā¢ City of Lozagon ā¢ Lightseeker Camp ā¢ Denas's Castle |
Elite | Maginicia Shores ā¢ Anurian Plaza ā¢ Pond of the Sage ā¢ Breaking the Ice ā¢ Into the Mountains ā¢ The Frozen Throne ā¢ Back To The Rotten Forest ā¢ A Night In The Swamp ā¢ The Ancient Ghosts ā¢ Ancient Gate ā¢ City of Rivers ā¢ Dragon's Power ā¢ Excavation Gateway ā¢ Lost Passage ā¢ The Original World |
DLC | Wizard's Landing ā¢ Sape Oasis ā¢ The Lost Empire ā¢ Hammerhold Streets ā¢ The Grand Arena |
Endless |