Troll Chieftains (Chieftain on the mobile version) can regain health and enrage allies. They are dangerous enemies which boast the highest leak penalty of any non-boss enemy in the entire series.


The chieftain can enrage their brethren, improving their combat abilities!

The Troll Chieftain is one of the deadliest enemies in Kingdom Rush. The Troll Chieftain can heal himself slowly like other Trolls, and his high amount of hit points can make him a nasty thorn in any defense. He always appears at the head of a wave of trolls, beating his Drum of War. They cost 6 lives when leaked - more than any other enemy in the series.

His most powerful asset is the Chieftain Zeal, a powerful, albeit short-lived, spell that heals all trolls (except for other Troll Chieftains and Troll Breaker on Steam) in range, gives them extra 15-30 attack damage, 50% armor, increased speed and range for Troll Champions. The speed boost allows most trolls to dash past your towers, opening up a path for other troops to get through.

The Chieftain Zeal has no effect on the Troll Breaker in the Steam and Mobile version of the game.


  • Concentrate your defenses in one area. With this strategy, the trolls will lose health faster than they regenerate it - and die before they escape the battlefield.
  • Kill Troll Chieftains as quickly as possible! Their enrage ability dramatically increases the effectiveness of nearby enemies. Rain of Fire can deal a great amount of damage to them, and has a chance of killing them outright at higher levels.
  • Mages, especially advanced wizards, work well since they deal high damage and ignore the armor buff. Combine with barracks, Elementals, and reinforcements to create a deadly choke point.
  • Strong melee heroes can be sent to fight them so that they cannot catch up with other Trolls, but beware of Troll Champions following the Chieftain. Retreat your hero to where your soldiers' station, when his/her health is low.
  • Because of his low damage compared to other trolls, reinforcements can block him for a fairly long time. Put them in front of the Troll Chieftain when he is in your main choke point to deal massive damage to him.
  • Troll Chieftains cost 6 lives if they escape, so if one escapes it automatically removes any chance of getting three stars on a level (as gaining three stars requires 18 or more lives at the end of the level). If you plan on striving for perfection, kill them at all costs.

Chieftain Zeal

Chieftain Zeal is when the Troll Chieftains hit their drums, enraging trolls to have better protection and better damage. It may help trolls regenerate health faster than usual. Note that their max health remains the same.

Type of troll Health
(before Chieftain Zeal)
(before Chieftain Zeal)
(before Chieftain Zeal)
(before Chieftain Zeal)
Ranged Attack
(before Chieftain Zeal)
Attack Rate Health
(After Chieftain Zeal)
(After Chieftain Zeal)
(After Chieftain Zeal)
(After Chieftain Zeal)
Ranged Attack
(after Chieftain Zeal)
Stun Cooldown
Troll 240/300/360 20-40 None 5 HP/s 1.0s 240/300/360 35-70 Medium (50%) 5 seconds 5 seconds
Troll Champion 480/600/720 30-50 none 10HP/s 30-50 1.0s 480/600/720 45-80 Medium (50%) 45-80 5 seconds 5 seconds
Troll Pathfinder 280/350/420 30-70 None 7.5 HP/s 1.0s 280/350/420 45-100 Medium (50%) 5 seconds 5 seconds
Troll Breaker 2440/2800/3360 95-165 Medium (60%) 30 HP/s 2.0s 2440/2800/3360 110-195 Great (100%) 5 seconds 5 seconds

Chieftain Zeals affects Troll Breaker on flash only.


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