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Turtle Shaman are healing units with great magic resistance. They appear early as an introduction to magic resistance in Kingdom Rush 5: Alliance.
Overview[]
Peaceful looking but mean spirited, shamans keep the wildbeasts patched up and ready to fight.
Turtle Shaman can heal enemies in a range of 200 for 1.5s with 10 HP every 0.25s, resulting in 60 HP total. The ability, which is named 'Natures Vigor', has a cooldown of 4 seconds. Additionally, they have both a basic melee attack as well as a ranged attack.