- This article is about the enemy in Kingdom Rush: Origins. For the tower in Kingdom Rush: Vengeance, see Elite Harassers.
Twilight Harassers are regular Twilight elf soldiers, armed with a bow and two swords. They are one of the most common enemies in Kingdom Rush: Origins, appearing in almost all stages. On mobile, they are known as Harassers.
Twilight elf warriors, trained in both melee and ranged combat.
Harassers are moderately durable enemies that attack from range with their bows. Their damage is not very impressive, but they have an ability to quickly fire a volley of 4 arrows (cooldown: 10 seconds), dealing very high damage over a short span of time, able to kill soldiers and heroes alike if you aren't careful.
When engaged in combat, Harassers prefer to jump back a short distance, so they could continue to use their bows instead of having to fight hand-to-hand with soldiers. The shadow jump can clean them from negative effects much like the poison from Venom Vines.
- Your soldiers will fall quickly to a group of s, so do not rely on them. Instead, use them to lure to the Harassers to shadow-jump backwards into your prepared kill zone, then blow them to pieces with a powerful tower combinations, including high level Druids.
- If you use a ranged hero, hide him/her behind your soldiers to fire at the Harassers. if your hero is melee capable, send him/her to confront the Harassers to protect your soldiers at the back, with sufficient support (Forest Keepers with Circle of Life, and towers). Eridan is especially good against , as he is good at both melee and ranged combat, and can return fire at the Harassers with his own Arrow Volley.
- If 6 or more Harassers cluster up at one spot, it is wise to use your Thunderbolt, or AOE Hero Spell on them. Otherwise, their damage stacked up can plow through your defense at ease. Anticipate such situation and build a Weirdwood or Arch-Druid Henge nearby can save you a spell.
- Royal Gardens
- Gryphon Point
- The Crystal Lake
- The Unseelie Court
- The Ascent
- Arcane Quarters
- Mactans' Retreat
- Shrine of Elynie
- Duskwood Outpost
- Duredhel Outskirts
- Twilight Invasion
|Kingdom Rush - Enemies|
|Goblin • Orc • Shaman • Ogre • Gargoyle • Shadow Archer • Dark Knight • Wulf • Worg • Golem Head • Goblin Zapper • Orc Champion • Worg Rider • Forest Troll • Hobgoblin Chief|
|Bandit • Brigand • Marauder • Giant Spider • Spider Matriarch • Spider Hatchling • Raider • Pillager|
|Troll • Troll Champion • Troll Chieftain • Yeti • Rocket Rider • Dark Slayer • Son of Sarelgaz • Troll Pathfinder • Troll Breaker|
|Demon Spawn • Demon Lord • Demon Hound • Demon Imp • Skeleton • Skeleton Knight • Necromancer • Magma Elemental • Husk • Noxious Creeper • Mutated Hatchling • Tainted Treant • Swamp Thing • Rotshroom|
|Zombie • Giant Rat • Wererat • Fallen Knight • Spectral Knight • Abomination • Werewolf • Lycan • Black Hag • Sheep|
|Demon Legion • Flareon • Gulaemon • Cerberus|
|The Juggernaut • J.T. • Vez'nan • Sarelgaz • Gul'Thak • Greenmuck • The Kingpin • Ulguk-Hai • Moloch • Myconid • Lord Blackburn|
|Kingdom Rush: Origins - Enemies|
|Gnoll Reaver • Gnoll Burner • Gnoll Gnawer • Hyena • Perython • Gnoll Blighter • Ettin • Twilight Harasser • Gnoll Catapult • Gnoll Warleader • Twilight Brute • Blood Gnoll • Blood Ogre • Ogre Magi|
|Sword Spider • Satyr Cutthroat • Satyr Hoplite • Webspitter Spider • Gloomy • Twilight Scourger • Scourger Banshee • Bandersnatch • Redcap • Twilight Avenger • Boomshroom • Munchshroom • Fungus Breeder • Zealot • Bunny • Blood Servant • Screecher Bat • Mounted Avenger|
|Razorboar • Twilight Evoker • Twilight Golem • Cloud Stalker • Spiderbrood • Twilight Heretic • Son of Mactans • Arachnomancer • Drider|
|Shadowspawn • Devourer • Dark Spitter • Shadow Champion|
|Hi-Hi Enha • Malicia • Spider Goddess • Bram the Beheader • Baj'Nimen the Hateful • Godieth|