- Enemy troops are marching from the East through the Stonecliff Mountains. This can only mean that Hammerhold has fallen, and our Kingdom's capital is in peril.
- Our scouts conclude that the best place to stop our enemy's advance is at the Twin Rivers pass.
Twin Rivers, called Twin River Pass on iPad and iPhone, is the fourth level in the game comprised of thirteen waves. The map features two entry points, each leading to widely spread routes to the west and the east. There are two choke points at the start and the end of the road. Level 3 Towers are unlocked on this level.
Campaign[]
Set-Up[]
- Gold 600
- Strategic Point ×15
- Sheep ×6
Wave Composition[]
Wave | Enemies (West) | Enemies (East) | Income |
1 | Goblin x10 Orc x3 |
Goblin x10 Orc x3 |
114 |
2 | Goblin x10 Orc x4 |
Goblin x10 Orc x4 |
132 |
3 | Goblin x20 Shaman x1 |
Orc x5 Shaman x1 |
125 |
4 | Goblin x20 | Goblin x30 | 150 |
5 | Goblin x20 | Orc x9 Shaman x2 |
161 |
6 | Bandit x4 | Bandit x5 | 72 |
7 | Wulf x9 Bandit x4 |
Wulf x9 Bandit x4 |
174 |
8 | Shaman x2 Orc x4 Ogre x1 |
Shaman x2 Orc x4 Ogre x1 |
212 |
9 | Orc x7 Bandit x8 |
Orc x7 Bandit x8 |
190 |
10 | Orc x4 Shaman x3 Bandit x6 |
Orc x4 Shaman x3 Bandit x6 |
228 |
11 | Brigand x4 | Brigand x4 | 120 |
12 | Shaman x3 Bandit x8 Brigand x4 |
Shaman x3 Bandit x8 Brigand x4 |
308 |
13 | Shaman x2 Bandit x8 Brigand x7 |
Shaman x2 Bandit x8 Brigand x7 |
378 |
On the Flash version, certain waves are different. Those are the following waves:
Wave | Enemies (West) | Enemies (East) | Income |
6 | Bandit x3 | Bandit x6 | 72 |
8 | Orc x5 Shaman x2 |
Shaman x2 Ogre x1 |
135 |
13 | Shaman x2 Bandit x6 Brigand x6 |
Shaman x2 Bandit x6 Brigand x6 |
316 |
Strategy |
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Upgrades and Hero[]
General[]
Towers[]
|
Heroic Challenge[]
Set-Up[]
- Gold 600
- Strategic Point ×15
- Sheep ×6
Wave Composition[]
Wave | Enemies (West) | Enemies (East) | Income |
1 | Goblin x30 | Wulf x18 | 180 |
2 | Orc x12 | Bandit x9 | 180 |
3 | Bandit x4 Brigand x10 |
182 | |
4 | Goblin x15 Orc x18 Shaman x2 Ogre x1 |
277 | |
5 | Goblin x16 Orc x5 Shaman x3 Ogre x1 |
Wulf x12 Bandit x6 Brigand x8 |
401 |
6 | Orc x15 Ogre x3 |
Brigand x15 Ogre x3 |
660 |
Iron Challenge[]
Set-Up[]
- Gold 1200
- Strategic Point ×15
- Sheep ×6
Wave Composition[]
Wave | Enemies (West) | Enemies (East) | Income |
1 | Goblin x150 | Wulf x150 | 1200 |
Strategy |
---|
General[]
Upgrades and Hero[]
Towers[]
|
Events[]
New Tower Upgrades! | |||
---|---|---|---|
Tower level 3 available | |||
Command Your Heroes! | |
---|---|
Select and move the heroes across the battlefield to aid your troops!
Heroes gain experience every time they damage an enemy or use an ability. | |
Experiment with different heroes to find the best for each level. |
New Enemy Wave 6 |
Bandits |
---|---|
Swift & agile, they can dispatch their enemies very quickly.
|
New Enemy Wave 11 |
Brigands |
---|---|
Armored outlaws that can withstand a lot of punishment.
|
Related Achievements[]
TWIN RIVERS ANGLER Catch a Fish.
Levels • Kingdom Rush | |
Main Campaign | Southport • The Farmlands • Pagras • Twin Rivers • Silveroak Forest • The Citadel • Coldstep Mines • Icewind Pass • Stormcloud Temple • The Wastes • Forsaken Valley • The Dark Tower |
Elite | Ruins of Acaroth • Sarelgaz's Lair • Rotten Forest • Fungal Forest • Hushwood • Bandit's Lair • Glacial Heights • Ha'Kraj Plateau • Pit of Fire • Pandaemonium • Rotwick • Ancient Necropolis • Nightfang Swale • Castle Blackburn |
DLC | |
Endless | Rage Valley |
Levels • Kingdom Rush: Frontiers | |
Main Campaign | Hammerhold • Sandhawk Hamlet • Sape Oasis • Dunes of Despair • Buccaneer's Den • Nazeru's Gates • Crimson Valley • Snapvine Bridge • Lost Jungle • Ma'qwa Urqu • Temple of Saqra • The Underpass • Beresad's Lair • The Dark Descent • Emberspike Depths |
Elite | Port Tortuga • Storm Atoll • The Sunken Citadel • Bonesburg • Desecrated Grove • Dusk Chateau • Darklight Depths |
DLC | |
Endless | Ruins of Nas'De • Temple of Ethereal Evil |
Levels • Kingdom Rush: Origins | |
Main Campaign | Gray Ravens • The High Cross • Waterfall Trails • Redwood Stand • Royal Gardens • Gryphon Point • Rockhenge • Grimmsburg • The Crystal Lake • Neverwonder • The Unseelie Court • The Ascent • Arcane Quarters • Mactans' Retreat • Shrine of Elynie |
Elite | Galadrian's Wall • Blood Quarry • Beheader's Seat • Duskwood Outpost • Duredhel Outskirts • Dwaraman Gates • Tainted Pit |
DLC | |
Endless | Valor's Rest • Twilight Invasion |