This huge Treant is of the very angry kind! It gives a whole new meaning to 'wrath of the forest'!
Compared to the other level 4 Druid Tower, the Arch-Druid Henge, the Weirdwood's nuts are stronger, and both of its abilities can clear masses of weak enemies extremely quickly. However, the Weirdwood attacks slower, can't block enemies, can't store more than one nut when idle like the Arch-Druid can, and subsequently lacks crowd control. They are better placed near the frontlines where they can effectively wreck the likes of Redcaps, Boomshrooms or Spiderbroods so the towers at the back can focus more on the bigger, stronger enemies.
Throws a burning nut that explodes for area damage, setting the ground on fire for 5 seconds.
(Cooldown: 25.5 seconds) (once every 8 nuts)
|Level||Cost||Explosive Damage†||Fire Damage ‡ at maximum|
† The burning nut's explosive damage is not affected by Heavy Load upgrade and ignores half the armor.
‡ Fire Damage is dealt over time and ignores armor.
Shakes the ground, dealing True Damage and stunning enemies in the range. (Cooldown: 14 seconds)
(Requires at least 2 targets in the range to trigger.)
- As said, use Weirdwood to destroy hordes of weaker enemies to allow the other towers to focus on stronger foes. It is recommended to upgrade Clobber first, to give the Weirdwood an effective crowd-control tool. Fiery Nut III deals devastating area damage, but it is very expensive, has comparatively low DPS, and the AoE is annoyingly small. Therefore, this skill should only be upgraded last, once you have enough high-level soldiers to ensure no enemy can escape the firebomb.
- Very fast enemies can often dodge the projectiles that Weirdwood fires. Deploy units around the tower to block enemies to prevent this issue.
- Building Weirdwood near path curves is beneficial because Clobber affects the tree's entire attack range, this helps the skill to hit more enemies.
- Hardened Boulders (1 star): Increases Druid attack damage. (69-117 damage)
- Sharp Splinters (1 star): Increases boulder explosion area.
- Earth Mastery (2 stars): Increases Druid attack range.
- Heavy Load (3 stars): Boulder explosions ignore physical armor
- Shocking Impact (3 stars): Boulder explosions slow enemies for a short time. (By 50% for 0.5 second)
- Weirdwood might be a reference to Weirwoods, sacred religious trees in the A Song of Ice and Fire universe. They have very similar appearances and names.
- Druids can be upgraded to Weirdwoods in The Crystal Lake, but only in the Iron Challenge.