Zealots do not spawn from the regular entrances, but from the archways at the eastern corners of the map. They appear in five waves, and Zealots appearing in later waves have more HP.
After a Zealot spawns, she'll walk towards the ritual circle in front of her. When a Zealot reaches her destination, she'll summon either three Satyr Cutthroats and a Satyr Hoplite; or three Twilight Harassers and a Twilight Scourger or Twilight Avenger or three Twilight Scourgers from the nearest summoning circle. A second after finishing this ritual, the Zealot falls over, dead. Summoned enemies are identical to their regular counterparts, but give no gold when killed.
Heroes and Reinforcements can be put on the Zealots' path to block them and prevent them from reaching the ritual circle, but if a Zealot reaches the circle and begins summoning, she cannot be interrupted and won't fight back if attacked. If Zealot is raggified (Razz and Rags ability) he won't reach the ritual circle, but enemies will be summoned anyway.
|Wave||Southeast Corner||Northeast Corner||HP (Casual)||HP (Normal)||HP (Veteran)|
- Kill the Zealot before it reaches the summoning circle! Twilight Scourgers, Twilight Avengers and Satyr Hoplites are all tricky enemies to kill (as well as a few lesser enemies) and they don't give you gold making them (the enemies and the Zealot) very obnoxious. Plus 40 bounty for a fairly easy to kill enemy is quite helpful especially in the two earlier waves where they appear.
|Kingdom Rush - Enemies|
|Goblin • Orc • Shaman • Ogre • Gargoyle • Shadow Archer • Dark Knight • Wulf • Worg • Golem Head • Goblin Zapper • Orc Champion • Worg Rider • Forest Troll • Hobgoblin Chief|
|Bandit • Brigand • Marauder • Giant Spider • Spider Matriarch • Spider Hatchling • Raider • Pillager|
|Troll • Troll Champion • Troll Chieftain • Yeti • Rocket Rider • Dark Slayer • Son of Sarelgaz • Troll Pathfinder • Troll Breaker|
|Demon Spawn • Demon Lord • Demon Hound • Demon Imp • Skeleton • Skeleton Knight • Necromancer • Magma Elemental • Husk • Noxious Creeper • Mutated Hatchling • Tainted Treant • Swamp Thing • Rotshroom|
|Zombie • Giant Rat • Wererat • Fallen Knight • Spectral Knight • Abomination • Werewolf • Lycan • Black Hag • Sheep|
|Demon Legion • Flareon • Gulaemon • Cerberus|
|The Juggernaut • J.T. • Vez'nan • Sarelgaz • Gul'Thak • Greenmuck • The Kingpin • Ulguk-Hai • Moloch • Myconid • Lord Blackburn|
|Kingdom Rush: Origins - Enemies|
|Gnoll Reaver • Gnoll Burner • Gnoll Gnawer • Hyena • Perython • Gnoll Blighter • Ettin • Twilight Harasser • Gnoll Catapult • Gnoll Warleader • Twilight Brute • Blood Gnoll • Blood Ogre • Ogre Magi|
|Sword Spider • Satyr Cutthroat • Satyr Hoplite • Webspitter Spider • Gloomy • Twilight Scourger • Scourger Banshee • Bandersnatch • Redcap • Twilight Avenger • Boomshroom • Munchshroom • Fungus Breeder • Zealot • Bunny • Blood Servant • Screecher Bat • Mounted Avenger|
|Razorboar • Twilight Evoker • Twilight Golem • Cloud Stalker • Spiderbrood • Twilight Heretic • Son of Mactans • Arachnomancer • Drider|
|Shadowspawn • Devourer • Dark Spitter • Shadow Champion|
|Hi-Hi Enha • Malicia • Spider Goddess • Bram the Beheader • Baj'Nimen the Hateful • Godieth|